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Why didn't we follow depth chart

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This Post:
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326256.1
Date: 1/2/2025 8:49:09 PM
Headless Thompson Gunners
Naismith
Overall Posts Rated:
716716
Second Team:
Canada Purple Haze BC
I had the game well in hand
Entered garbage time
Had power F playing whole game
Instead SG replacement, who is 1 skill across the board takes over at PF
My SG who should be replaced, played the rest of the game, eating minutes
Not cool
Why do we have follow depth chart if they don't?

This Post:
22
326256.2 in reply to 326256.1
Date: 1/3/2025 4:08:10 AM
Isca Centurions
EBBL
Overall Posts Rated:
400400
Second Team:
Dartmoor Pumas
I agree substitutions can be weird. If you want to ensure your player plays the whole game, set them as a blank starter like so:
PF: Blank / Trainee / Trainee

You can only do this for a maximum of two players per lineup, otherwise the lineup resets.

This Post:
11
326256.3 in reply to 326256.2
Date: 1/3/2025 9:11:53 AM
Headless Thompson Gunners
Naismith
Overall Posts Rated:
716716
Second Team:
Canada Purple Haze BC
Thanks
Been playing a long time
haven't seen that suggestion before

This Post:
22
326256.5 in reply to 326256.4
Date: 1/9/2025 3:44:35 PM
Isca Centurions
EBBL
Overall Posts Rated:
400400
Second Team:
Dartmoor Pumas
Follow Depth Chart. And yep it works, I've been using it pretty much since I started a few years ago, and it will have been used by others way longer than that.

Two more points though:

* If you are training 1 player you should dress a maximum of 9 players, if you are training 2 players you should dress a max of 8. Otherwise if you hit garbage time they will get replaced even if the extra players aren't in the rotation.

* It works close to 100% of the time, but occasionally (maybe on average once a season?) they may not play the full game. I don't know why, sometimes the coach does weird stuff and they finish a few minutes short of the full game.

This Post:
11
326256.6 in reply to 326256.5
Date: 1/9/2025 6:15:52 PM
NakamichiDragons
II.3
Overall Posts Rated:
20562056
Second Team:
Little Computer People

* It works close to 100% of the time, but occasionally (maybe on average once a season?) they may not play the full game. I don't know why, sometimes the coach does weird stuff and they finish a few minutes short of the full game.

Seems, that this does not work 100% for players older than 27 since exhaustion has been added … players age 27 or older usually play about 40-42 minutes which is sufficent for full training.

founded in S3 IV.5 (34234) - returned in S28 IV.7 (34515)
From: Wagner

This Post:
00
326256.7 in reply to 326256.5
Date: 1/9/2025 6:39:20 PM
Wagner College
II.2
Overall Posts Rated:
9191

Two more points though:

* If you are training 1 player you should dress a maximum of 9 players, if you are training 2 players you should dress a max of 8. Otherwise if you hit garbage time they will get replaced even if the extra players aren't in the rotation.

This is very good point and reminder for all of us.

I have no clue why it's programmed like that, but I just "suffered" from that once again myself.
As far as I know some seasons ago they removed the word strictly from the phrase "follow the depth chart strictly" (or whatever the phrase is in English, I wouldn't know) to better reflect the reality that the coach occassionally does what he wants no matter what you have "ordered" for him to do. And for me, as I like to sometimes dress more than 8-9 players, these unoptimal minutes take place way more often than say once a season.

I wouldn't mind if they changed the code on that part (so that we'd have better control on a coach who we pay tens of thousands of dollars per week), but I guess it's just easier to change the wording and let it be... ;P

This Post:
00
326256.8 in reply to 326256.6
Date: 1/10/2025 5:40:08 AM
Isca Centurions
EBBL
Overall Posts Rated:
400400
Second Team:
Dartmoor Pumas

* It works close to 100% of the time, but occasionally (maybe on average once a season?) they may not play the full game. I don't know why, sometimes the coach does weird stuff and they finish a few minutes short of the full game.

Seems, that this does not work 100% for players older than 27 since exhaustion has been added … players age 27 or older usually play about 40-42 minutes which is sufficent for full training.

I wasn't thinking of this but yes that's a great point, for players age 27+ this is something you have to consider. What I was thinking of was very occasionally it might happen with younger players as well.