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effectiveness of offensive flow

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10372.1
Date: 12/19/2007 10:53:17 AM
Overall Posts Rated:
88
Hi,

Is offensive flow become effective after the all-star game, or the change regarding its importance is due next season?


This Post:
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10372.2 in reply to 10372.1
Date: 12/19/2007 6:10:14 PM
Overall Posts Rated:
137137
Hi,

Is offensive flow become effective after the all-star game, or the change regarding its importance is due next season?



What changing about offensive flow? I thought only enthusiasm was changing.

Steve

This Post:
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10372.3 in reply to 10372.2
Date: 12/20/2007 8:26:27 AM
Overall Posts Rated:
88
Few weeks ago I've read that bad offensive flow will be reflected on the match outcome more clearly, but I can't remember where I've read it...

If any BB reads this, can you please clarify for us?

This Post:
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10372.4 in reply to 10372.3
Date: 12/20/2007 10:36:31 AM
Overall Posts Rated:
744744
Upcoming Game Engine Changes:

1) The effects of Take it Easy and Crunch time will be reduced within a game, since we are finding that most teams lose when they Take it Easy and most teams win when they Crunch Time at a rate higher than is ideal. These tactics should help/harm significantly, but not to the point that nothing else matters. The effects of enthusiasm on the game engine will be reduced.

2) Take it Easy will result in a larger initial gain in enthusiasm, but at high levels, enthusiasm will decline more rapidly towards 5.0. This change will be implemented immediately for national teams.


Only enthusiasm was noted.

Nothing in the thread about it on global, either. (6866.1)

(http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)
Keep your friend`s toast, and your enemy`s toaster.
This Post:
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10372.5 in reply to 10372.4
Date: 12/20/2007 10:44:44 AM
Overall Posts Rated:
88
I guess I was just imagining, and thought it explains the terrible scoring on my last game...

Edited by yanivsag (12/20/2007 10:45:12 AM CET)

Last edited by yanivsag at 12/20/2007 10:45:12 AM