changing prices each week would bring down the "manager is doing everything to improve the team" or some other fan survey stat down to 0.5
I'd be pretty pissed if the team I cheered for and went to see play raised the prices after every win and dropped them after every loss... fans would always worry about what the price will be, and the season ticket holders would also be more pissed than they would if the price changed maybe once a month...
manager games are strategy games, where risks exist and the difference between a successful team and a failure is in the long term planing and assessing risks. It just can't be made too easy or it wouldn't be any fun at all...
@everyone :
most of the complains and suggestions I read concerning the game all come down to one simple idea : make it easier
this is a game. in first person shooters you die if you make a mistake, in adventure games you're stuck, and in RPG games you die/have difficulty in progressing. In manager/strategy games you go bankrupt.
This is a game, and it has to have some slight randomness to it, it has to have it's risks. If not everyone would be a contender to win B3...
There's no quicksave and quickload here
Last edited by Kivan at 8/24/2009 10:07:57 AM