BuzzerBeater Forums

Bugs, bugs, bugs > Reserves and Backups

Reserves and Backups

Set priority
Show messages by
From: LA-Niko
This Post:
00
136.1
Date: 5/22/2007 4:27:50 PM
Overall Posts Rated:
2121
Can anyone explain the difference between the Reserves and the backups.

Are some used for injury replacement and others for when the allocated player is having a temporary break??

If so which is which?

Creator of (http://www.buzzerbeaterstats.com) and (http://www.buzzerbeaternews.com/) -- Ex GM of Australia -- Division 1 winner of Italy Season 1 then moved team to Australia after the country was created by the BBs. Australian team manager for 2 seasons. Won various tournaments and division 1 titles in the following seasons.
From: Vikman

This Post:
00
136.2 in reply to 136.1
Date: 5/22/2007 4:54:13 PM
Overall Posts Rated:
11
It is a depth chart...starters(1st) to backups(2nd) to reserves(3rd).

Depending on how you set your "Substitutions" option is how the players will be played. For instance if you select "Let Coach Decide" as your "Substitutions" option then the game will start of with starters but the coach will put in the best player for that position regardless of how you set your starters, backups, etc. Normally though the coach will first go to the backups before going to the reserves. But if Player A(starter) is in foul trouble/not playing well and Player B(backup) isn't playing well either then he may go to Player C(reserve). If Player C plays well then he will get the majority of the mins even though he is a reserve(3rd on depth chart). Basically the coach picks the player with the hot hand to play no matter where they are on the depth chart.

If you pick "Strictly Follow Depth Chart" as your "Substitutions" option then the coach will always sub in players in the order that you placed them on the depth chart even if they aren't playing well. This is a good way to make sure your younger players and players that need mins play. With this option your reserves will hardly play unless the starters and backups get injured or in foul trouble. In my last game, my reserves got 2-5 mins of playing time. Backups would play for temp. breaks.

I'm not a developer so maybe I'm wrong. Just what I think