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Suggestions > Fix the Clock!

Fix the Clock! (thread closed)

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1448.1
Date: 10/1/2007 11:56:01 PM
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I know this has been brought up before, but it hasn't been fixed, and I feel it necessary to bring it up again.

I bid on a guy last night who I thought ended today at 1:55 pm (according to his player page). Then I bid on him again today, and noticed the time was now 5:55 pm. Here I am at 5:45 pm and he's already off the transfer list (he was actually bought for 47k and immediately relisted for 190k). So now, instead of buying the perfect guy who might help me win a key game to keep me in the playoff hunt, I get left with nothing. Stuff like this shouldn't happen.

What is going on with this clock? I know you've been trying to fix it, but it's probably the most pressing thing (next to the new forums), and it's been wrong for weeks now, and continues to be wrong for at least the month since I've been here.

I know you guys are now actively marketing this game on HT, and I assume elsewhere, but if you expect people to take this game seriously, the transfer list is one of the things that absolutely has to work correctly. People lose faith in a game very quickly when things they expect (in this case, purchasing a player) to work, don't.

I implore you BBs to just pick one time and stick with it, this local time and server time thing just is not working. We've all made due with HT time for many years, and unlike many facets of HT, that feature is good enough for BB too.

This Post:
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1448.2 in reply to 1448.1
Date: 10/2/2007 1:32:06 AM
Overall Posts Rated:
2121
I think Oxidus is working on this situation as I am typing this.

Creator of (http://www.buzzerbeaterstats.com) and (http://www.buzzerbeaternews.com/) -- Ex GM of Australia -- Division 1 winner of Italy Season 1 then moved team to Australia after the country was created by the BBs. Australian team manager for 2 seasons. Won various tournaments and division 1 titles in the following seasons.
This Post:
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1448.3 in reply to 1448.2
Date: 10/2/2007 2:04:09 AM
Overall Posts Rated:
5050
Man. Oxidus came to play today!

I've never seen so many bugs squashed and glitches...unglitched...in such a short period of time!

This Post:
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1448.4 in reply to 1448.3
Date: 10/2/2007 2:12:12 AM
Overall Posts Rated:
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Seriously, that guy should change his name to BB-Orkin Man, since he kills bugs dead!

This Post:
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1448.5 in reply to 1448.4
Date: 10/2/2007 2:13:05 AM
Overall Posts Rated:
5050
[Virtual high-five!]

Message deleted
This Post:
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1448.8 in reply to 1448.3
Date: 10/2/2007 2:47:32 AM
Overall Posts Rated:
77
I've never seen so many bugs squashed and glitches...unglitched...in such a short period of time!


I have my magic bug squishing boots on ..

This Post:
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1448.9 in reply to 1448.7
Date: 10/2/2007 2:51:08 AM
Overall Posts Rated:
5050
For me, at least, and I think for others, local time would be optimal, but server time would be acceptable. Whichever is easier (and quicker) to put into effect.

This Post:
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1448.10 in reply to 1448.9
Date: 10/2/2007 2:53:21 AM
Overall Posts Rated:
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I'd love local time, I think it would be great. But I also have the ability to add and subtract in my head, so if server time works better/faster/easier for you guys, so be it!

This Post:
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1448.11 in reply to 1448.10
Date: 10/2/2007 2:54:57 AM
Overall Posts Rated:
77
Server time is always going to be easier .. but I'm looking at getting local time for all ..
if it doesn't work out then we'll revert back to server time