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From: rcvaz
This Post:
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146841.1
Date: 6/15/2010 8:12:39 AM
Overall Posts Rated:
172172
Hi fellas. While we (im)patiently :P wait for the draft list to appear, let me ask you something. Are there sublevels to gameshape as well? My guess would be "yes", because my players DMI has shown different values with the same gameshape. Cheers

This Post:
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146841.2 in reply to 146841.1
Date: 6/15/2010 8:17:23 AM
Overall Posts Rated:
522522
Yes. Gameshape has sublevels. Except for Proficient. If you have 2 players on proficient gameshape, there are no sublevels and they have exactly the same gameshape.

Message deleted
This Post:
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146841.4 in reply to 146841.2
Date: 6/15/2010 9:09:42 AM
Overall Posts Rated:
172172
Thanks for your quick (as always :P) reply. Why do you say proficient gameshape has no sublevels?

This Post:
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146841.5 in reply to 146841.4
Date: 6/15/2010 9:32:32 AM
Overall Posts Rated:
750750
I think beacuse proficient is the highest level, you would have sublevels on proficient if there was prominent GS.

This Post:
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146841.6 in reply to 146841.5
Date: 6/15/2010 9:45:33 AM
Overall Posts Rated:
172172
But even without prominent GS, why can't proficient have sublevels? If we assume that levels are integers, i.e. strong is from 8 to 9, proficient from 9 to 10, etc..., I think there are still sublevels. The maximum cannot be 9, because then it would be very rare to have a player with proficient GS. So if the maximum is 9.99, there is still a range there for sublevels, no? Please correct me if I'm wrong, I'm just speculating

This Post:
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146841.7 in reply to 146841.4
Date: 6/15/2010 9:45:59 AM
Overall Posts Rated:
522522
No problem :P
There is a BB post somewhere saying that there are no sublevels for proficient gameshape.
Also, if you check your players gameshape over several weeks whenever it is at proficient you will notice that is it at the same DMI (unless the player has dropped in skill or increased in skill).

This Post:
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146841.8 in reply to 146841.7
Date: 6/15/2010 9:47:02 AM
Overall Posts Rated:
172172
Ok, I guess my big conspiracy theory was wrong then :P. Thanks for the info ;)

This Post:
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146841.9 in reply to 146841.8
Date: 6/15/2010 9:51:03 AM
Overall Posts Rated:
522522
No worries :)

This Post:
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146841.10 in reply to 146841.9
Date: 6/15/2010 2:14:48 PM
Overall Posts Rated:
217217
so sick of you getting one balled for no reason.
starting a global support good posts thread.