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shape/training issue

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From: klastes
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15155.1
Date: 2/5/2008 11:23:17 AM
Overall Posts Rated:
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tell me guys if these statements are correct:
-if player plays at least 24 min/week his shape won't go down or there's little chance it would go down + he has gain some training + he won't have stamina drop
- if player plays at least 48 min/week he gains maximum training avalaible

please correct me if one of these are false

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15155.2 in reply to 15155.1
Date: 2/5/2008 12:07:06 PM
Overall Posts Rated:
3535
- game shape can go up and down independently of the number of minutes played in the week. Nonetheless, if a player plays between 24 and 96 minutes his shape will remain above respectable. The ideal seems to be between 40 and 80 minutes.
- from this season stamina drops slightly every week, the faster the higher it is. Extra drop happens with less than 24 minute played.

- if player plays at least 48 min/week he gains maximum training avalaible

correct, but only if he plays in trained positions :)

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15155.3 in reply to 15155.2
Date: 2/12/2008 3:29:17 PM
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So if a player played 50 minutes in trained position and then 30 minutes elsewhere in the Game 3, he nevertheless gets the full training?

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15155.4 in reply to 15155.3
Date: 2/12/2008 3:32:23 PM
Overall Posts Rated:
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Correct.

The cumulative minutes count, not where he played last.

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This Post:
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15155.5 in reply to 15155.2
Date: 2/13/2008 8:36:23 PM
Overall Posts Rated:
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Nonetheless, if a player plays between 24 and 96 minutes his shape will remain above respectable.

This is not true, and has been proved untrue very recently (including in my own team when 35min saw a drop to average). Check out this study: (15597.1)

EDIT=average, not mediocre

Last edited by darykjozef at 2/14/2008 5:30:47 PM

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15155.6 in reply to 15155.5
Date: 2/14/2008 8:27:04 AM
Overall Posts Rated:
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you are right, my statement was a bit too strong.

What I meant is that below 24 and above 96 minutes the game shape decreases constantly every week. If the number of minutes played each week is between these two values, the game shape will stabilize at a high value... but that does not mean that there may not be temporary fluctuations to lower values.

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15155.7 in reply to 15155.6
Date: 2/14/2008 11:44:54 AM
Overall Posts Rated:
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A far as your original post, I agree that the ideal is somewhere between 40-80 minutes, but I would even suggest a narrower field of 50-70 minutes.

Cheers
DJ

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15155.8 in reply to 15155.7
Date: 2/14/2008 11:59:02 AM
Overall Posts Rated:
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A far as your original post, I agree that the ideal is somewhere between 40-80 minutes, but I would even suggest a narrower field of 50-70 minutes.

Cheers
DJ

personally I would sugest to get as close to 48 minutes as possible.
In my opinion you loose training for every minute you play over 48 minutes. Minutes that other trainees could use to improve.

One should seek a good balance between trainees (which should never get over 50 minutes of time) and the star players that help you win your games, which you might use for more than 50 minutes per week.

But that is just me. ;)

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15155.9 in reply to 15155.8
Date: 2/14/2008 12:06:01 PM
Overall Posts Rated:
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A far as your original post, I agree that the ideal is somewhere between 40-80 minutes, but I would even suggest a narrower field of 50-70 minutes.

Cheers
DJ

personally I would sugest to get as close to 48 minutes as possible.
In my opinion you loose training for every minute you play over 48 minutes. Minutes that other trainees could use to improve.

One should seek a good balance between trainees (which should never get over 50 minutes of time) and the star players that help you win your games, which you might use for more than 50 minutes per week.

But that is just me. ;)

For training purposes, yes, 48 minutes is perfect. But good luck getting anyone in proficient GS playing only 48 minutes per week.

Trainees can only play training positions to make their training optimal, leaving 2-3 other positions open for players that you need to make your team balanced. I prefer to have both starters and backups in these positions at strong+ GS, as I don't want my PG getting into foul trouble and having a guy with mediocre GS subbing in for him.

But that's just me =)

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15155.10 in reply to 15155.9
Date: 2/14/2008 12:16:46 PM
Overall Posts Rated:
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[good luck getting anyone in proficient GS playing only 48 minutes per week.

I don't want my PG getting into foul trouble and having a guy with mediocre GS subbing in for him.

And that is where the diffrence lies... I don't have 1 proficient and 1 mediocre, I have 2 respectables, or strongs, or 1 of each... also my players are prety balanced, so my subs are as good as my starters (some games starter a little better, other games subs a little better, depending on the minutes I like them to get...)

lso I had proficient game shaped players, a few times, ofcourse mostly they are strong, or respectable, some who get the fewest minutes are average, but that's just normal. what I try to say is that I had some proficients as well, and they didn't play for 60 minutes that week, probably between 50 and 55... So if that is the goal, I'd say take 55 minutes as a max.
Ofcourse if you need him to win, and he already has 40 minutes, you might still want to put him as starter and have him play another 35 minutes or so... But since I don't have anyone jumping out of the group, I don't need to do this, I can try to get them all to 48 minutes as close as I can.

It all depends on your team, and your players and your goals.

edit: I noticed 48 minutes is more than enough to get them to strong GS, possible 44 minutes would do the trick, if you only have them play a little longer than that every so often.

Last edited by Lord of Doom at 2/14/2008 12:18:24 PM

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15155.11 in reply to 15155.10
Date: 2/14/2008 5:29:32 PM
Overall Posts Rated:
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I'm going to very slightly disagree with your last statement, as there appears to be a slight element of random in GS. Here are my results from last week:

0 minutes=mediocre
0 minutes=mediocre
16 minutes=mediocre
27 minutes=respectable
31 minutes=strong
35 minutes=average
46 minutes=strong
50 minutes=strong
53 minutes=respectable
59 minutes=respectable
59 minutes=respectable
60 minutes=strong
61 minutes=respectable
63 minutes=strong
64 minutes=respectable
68 minutes=respectable
75 minutes=strong

Going by this singular example, it can be assumed that playing at least 46 minutes is just fine for GS. I have found this topic rather intriguing, so I will continue to track my weekly results.

If it's okay with the OP, I wouldn't mind positing my changes in GS every week in this thread to try and track which amount of playing time is optimal (and see if what the community at large thinks is actually correct).

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