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Effect of stamina...

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15345.1
Date: 2/6/2008 4:48:42 PM
Overall Posts Rated:
137137
Do players lose performance if they have low stamina and play a lot of minutes?

Or does the game engine just sub in other players, so if you backup are roughly equivalent to your starters, there isn't much of a lose.

Steve
Bruins

This Post:
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15345.2 in reply to 15345.1
Date: 2/6/2008 10:18:57 PM
Overall Posts Rated:
44
I think they lose performance, and then they get subbed out because they are performing worse than the rested sub can perform.

This Post:
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15345.3 in reply to 15345.1
Date: 2/8/2008 12:59:07 AM
Overall Posts Rated:
196196
my players have rubbish stamina and i would interested to know if they can perform at ratings of 9-12 with 4 more levels that they would need.. as long as i can keep ontop of my rivals without it i will as i want to keep training the other skills that are more age sensitive....then FT and Stamina and then KABOOM... (well thats the plan anyway!!!)

im interested to learn if stamina is wage sensitive....

This Post:
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15345.4 in reply to 15345.3
Date: 2/8/2008 1:10:12 AM
Overall Posts Rated:
22
I know that a decrease in stamina doesnt decrease a wage thats for sure (my SF got injured for 5 weeks, stamina fell from mediocre to pitiful and no wage drop).

Although since that loss of stamina, the SF has started fouling quite a lot more than before.

This Post:
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15345.6 in reply to 15345.5
Date: 2/9/2008 1:30:41 AM
Overall Posts Rated:
22
I know. His stamina fell last season (after the 1st wage update and before the 2nd one). His salary didnt change during the off-season.

This Post:
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15345.8 in reply to 15345.7
Date: 2/9/2008 3:12:00 AM
Overall Posts Rated:
196196
i played Run & Gun last night for the first time in a PL game... admittedly agaist a slightly weaker team - but what was interesting was the minutes i got... everyone paired off in mins of 21-27 (2238279)
If i could repeat this every game (the mins and the 60pt victory!) no seriously the minutes!! I would be laughing... but i of course dont want to keep playing Run & Gun...(or do I?!)

sorry - to add i have 2 guys with av stamina.. everyone else pitiful-inept.

Edited by Superfly Guy (09/02/2008 03:12:43 CET)

Edited by Superfly Guy (09/02/2008 03:13:05 CET)

Last edited by Superfly Guy at 2/9/2008 3:13:05 AM

This Post:
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15345.9 in reply to 15345.7
Date: 2/9/2008 4:43:17 AM
Overall Posts Rated:
22
My take is the same.

The guy in question had mediocre stamina before he got injured and he played quite a lot and did well.

Now, he was pushed into a backup role mostly and now averages 4 fouls per game (6 fouls in 20 minutes in 1 game and 4 in 26 in the other).

So stamina surely affects how much a player fouls.

The same with average ratings (before the injury they were around 7,5, peak at 9 and now its 5,5 or 6).

This Post:
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15345.11 in reply to 15345.10
Date: 2/9/2008 9:39:36 PM
Overall Posts Rated:
196196
the guy i sold last night... Dihong.... had resp stamina (by far the most in my team... check out his PF column... he had shirt number 70 for a reason.... that was how many PF last season (comp games only of course!)
.
I dont notice my players giving away more fouls than on average and my OD, ID & SB varies wildly across my players..... id be interested to see evidence supporting your theory... or in 1-2 seasons time ill confirm it myself if i ever get around to stamina training!!!