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How long does it take...

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This Post:
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162620.2 in reply to 162620.1
Date: 10/28/2010 8:40:42 PM
Aussie Pride
ABBL
Overall Posts Rated:
545545
A team goes bot after 6 economic updates without activity.

This Post:
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162620.3 in reply to 162620.1
Date: 10/28/2010 8:41:01 PM
Overall Posts Rated:
4040
Looks like even though he got rid of his players, he's still logging on.
http://www.buzzerbeater.com/league/36/leagueinfo.aspx?con...
You go bot after 7 weeks of inactivity, I believe. But since he keeps logging on, he won't go bot. Cheap way to get relegated. And it really screws everyone in his conference with training minutes.

Last edited by ShootingStars at 10/28/2010 8:41:22 PM

This Post:
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162620.5 in reply to 162620.4
Date: 10/29/2010 12:36:30 AM
Overall Posts Rated:
4040
Looks like even though he got rid of his players, he's still logging on.
http://www.buzzerbeater.com/league/36/leagueinfo.aspx?con...
You go bot after 7 weeks of inactivity, I believe. But since he keeps logging on, he won't go bot. Cheap way to get relegated. And it really screws everyone in his conference with training minutes.

I don't see how knowing exactly how many minutes you're getting in a given game is screwing anyone with training minutes.

Is it possible to get a full 48 mins for any player in a walk-over? Last I checked, it wasn't. So that trainee you needed to get a full 48 mins has to play in another game, which is going to throw off your minutes for whoever else you have playing in that game, and on and on and on and on...

This Post:
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162620.7 in reply to 162620.6
Date: 10/29/2010 12:59:15 AM
Overall Posts Rated:
4040
That's assuming you have a trainee which needs 48 minutes in that particular game. Most people don't.

One of the most important aspects of this game is player management and development, and to take full advantage of training, you need at least 3 trainees (one for each game of the week), assuming you're 1 position training, or up to 6 if 2 position training. So you're saying "most people" don't take full advantage of the training aspect of the game? I'd be curious to know how you're so sure of that. Or are you stubbornly arguing for argument's sake?

This Post:
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162620.9 in reply to 162620.8
Date: 10/29/2010 10:26:09 AM
Overall Posts Rated:
4040
That's assuming you have a trainee which needs 48 minutes in that particular game. Most people don't.

One of the most important aspects of this game is player management and development, and to take full advantage of training, you need at least 3 trainees (one for each game of the week), assuming you're 1 position training, or up to 6 if 2 position training. So you're saying "most people" don't take full advantage of the training aspect of the game? I'd be curious to know how you're so sure of that. Or are you stubbornly arguing for argument's sake?

Thanks for letting me know what the most important aspect of the game is. I would have never figured it out without your help.

For that matter, an equally important aspect of the game is winning, because it is responsible for just as important portion of your revenue as player management and development. And playing a player for the full 48 minutes per game puts you in an inferior position in any game against a team of comparable talent. Even more so if you actually have 2 players play the full game. In addition, it's a high risk of accidentally losing minutes and training (injuries, foul trouble, fouling out, or, indeed, walkovers).

Whether "making the most out of training" occurs when training in 1-position is also not a given. 2-position training is less than twice slower.

A course in reading comprehension would be beneficial to you as well, I said at least 3 if 1 position training and up to 6 if 2 position training, but I didn't make any distinction between which was most advantageous. The financially savvy user would purchase players to fill in the gaps left from playing trainees, e.g. if you're training C and PF, you would purchase PG, SG, and SF and play to your strengths. I don't see how playing a trainee a full 48 minutes would jeopardize winning games. And you still haven't answered my question about how it is you seem to know that "most people don't need 48 minutes for their trainee". If you're going to take a belligerent tone and continue to argue your point, at least try to have some factual evidence to back up your claim. Feel free to continue talking to the wall in this thread. I'm through discussing this topic with you.

This Post:
00
162620.11 in reply to 162620.8
Date: 10/29/2010 12:27:01 PM
Overall Posts Rated:
4545
Whether "making the most out of training" occurs when training in 1-position is also not a given. 2-position training is less than twice slower.


Is 2-position training definitely less that 1-position? Does that not mean that it is better to train 6 trainees over 2 weeks with 1-position each - i.e. (ABC with 48 min X 3 + DEF on week 2) > all 6 with 48 min over 2 weeks?