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dealing with blowouts

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This Post:
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166483.1
Date: 12/18/2010 1:52:31 PM
Overall Posts Rated:
4040
I understand that there is some kind of reason why coach send player into the bench during blowout. I mean a player which has no substitution and there is "strictly follow depth chard" on.

Well, whatever reason might be, how challenging (or weird to me) it should look like, it mean for my current life the only point. While I builded up a team which has the aspiration for higher league, there are like 70 percent of matches where I have to think about how to reduce a power of my team, so my trainee will not be substituted.

During my current game, I putted weak 19y old SF into PG position and player which gets salary 1k p/w into SG position, got TIE and still seems that this team will strongly overplay the opponent.

This is getting ridicilous, because it seems to me that I have to learn to put on every match somehow "average" volume of scrubs to not face a blowout and to not lose at the same time.

I never realised how boring that situation could be until now. So I think that there has to be implemented any mechanism which will order to my coach to ignore blowouts or something.

..he got injuried right now, thats just great:)

Last edited by aigidios at 12/18/2010 1:54:11 PM

This Post:
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166483.2 in reply to 166483.1
Date: 12/18/2010 4:10:31 PM
Overall Posts Rated:
229229
if you want a player to play 48mins without being replaced you should go "strictly follow depth chart", ignore foul trouble, and play with 9 players maximum... you must assign a substitute to the other 4 players... this way, your player must play the entire game unless he gets 6 fouls or get injured... or unless he has too low stamina... this works even if your team is far more powerful than your opponent and your coach decides to replace your starters.

This Post:
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166483.3 in reply to 166483.2
Date: 12/18/2010 5:40:17 PM
Overall Posts Rated:
4040
My experiences are different even at these conditions, however I can check that for sure. I was making this suggestion during very angry moment, perhaps Im calculating with wrong expectations.

From: Kukoc

This Post:
00
166483.4 in reply to 166483.3
Date: 12/19/2010 4:29:03 AM
Overall Posts Rated:
13361336
The easiest way to train players is knowing you will blow out the opponent with your trainees playing 48 minutes. 9-8 players depending on training positions will usually net you those minutes (fouls, injury).

From: yodabig

This Post:
11
166483.5 in reply to 166483.4
Date: 12/23/2010 6:43:08 PM
Overall Posts Rated:
14651465
Rather than derssing worthless scrubs try playing a VERY short roster. I don't do it but a friend of mine usually only dresses 6 players per game with "let them play" and "strictly follow depth chart" selected. He very rarely has these problems.

This Post:
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166483.6 in reply to 166483.5
Date: 12/24/2010 4:44:33 AM
Overall Posts Rated:
4040
Will not go there a lucky fan then? I mean 6 players probably isnt enough for a coach.

This Post:
00
166483.8 in reply to 166483.2
Date: 1/1/2011 7:01:00 AM
Overall Posts Rated:
532532
if you want a player to play 48mins without being replaced you should go "strictly follow depth chart", ignore foul trouble, and play with 9 players maximum...

Thanks for this, it was a question I had post my game today... now I have my answer (still... I only played with eleven and EVERY one of my starters was sat in the 4th).

http://with-malice.com/ - The half-crazed ramblings of a Lakers fanatic in Japan
From: yodabig

This Post:
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166483.9 in reply to 166483.8
Date: 1/2/2011 5:23:49 AM
Overall Posts Rated:
14651465
I have posted this somewhere before but a friend of mine Naker Virus who is well known on the boards often plays with only 6 players. This makes it very, very unlikely that your players will get subbed off but it does leave you very vulnerable to fouls and injuries. I play most games with 8 guys.