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Training JS

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169961.1
Date: 1/11/2011 8:33:16 PM
Overall Posts Rated:
4242
Is there a way to single train JS, I saw that in the training page that the options for trianing gaurds, forwards, and team.

Is training JS for either forwards or guards the fastest way to train JS?

And does Outside shot train JR, or is there a faster to train that?



Any help is apprecieted.

This Post:
44
169961.2 in reply to 169961.1
Date: 1/11/2011 8:49:50 PM
Overall Posts Rated:
1111
JS trains at same speed for Every position since they're all 2 position training.
Jump Shot

Guards:
Trains JS @ 2-3 weeks
Trains JR @ 7-8 weeks
Trains HN @ 7-8 weeks
Trains DV @ 7-8 weeks

Forwards:
Trains JS @ 2-3 weeks
Trains JR @ 7-8 weeks
Trains IS @ 7-8 weeks

Wingmen:
Trains JS @ 2-3 weeks
Trains JR @ 7-8 weeks
Trains DV @ 7-8 weeks
Trains HN @ 7-8 weeks
Trians IS @ 7-8 weeks

Also outside shooting is the fastest way to train JR thats what it is anyway. Outside Shooting= Jump Range
- JingleFarts

If I helped Please Rate This Post ;) GL in Season 15


Last edited by Mr.JingleFarts at 1/11/2011 8:51:03 PM

This Post:
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169961.3 in reply to 169961.2
Date: 1/11/2011 8:54:54 PM
Overall Posts Rated:
4242
you get a ball. Thanks for helping! love your name.

Last edited by shoe lover at 1/11/2011 8:57:28 PM

This Post:
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169961.4 in reply to 169961.3
Date: 1/11/2011 11:06:06 PM
Overall Posts Rated:
194194
Training JS for guards is faster than training JS for wingmen and fowards.

This Post:
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169961.5 in reply to 169961.4
Date: 1/11/2011 11:09:17 PM
Overall Posts Rated:
1111
Yeah but it clearly says in the FAQ that they both train 2-3 weeks, idk if thats old game engine or something like that but thats what it said.

This Post:
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169961.6 in reply to 169961.5
Date: 1/11/2011 11:14:38 PM
Overall Posts Rated:
194194
Yes in the training speed analysis, it says 2-3 weeks for all 3 positions, but apparently training JS for guards is quicker.

This Post:
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169961.7 in reply to 169961.6
Date: 1/11/2011 11:23:34 PM
Overall Posts Rated:
88
because forwards are typically taller players so it skews the results of the analysis slightly

This Post:
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169961.8 in reply to 169961.7
Date: 1/12/2011 12:37:28 AM
Syndicalists' BC
Naismith
Overall Posts Rated:
307307
I think its because JS for forwards trains IS as well, so to balance it, it'd make sense if JS for guards trained slightly quicker. Otherwise people would rarely train JS for guards.

This Post:
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169961.9 in reply to 169961.8
Date: 1/12/2011 2:05:17 PM
Overall Posts Rated:
1313
And i think i read somewhere that hight isnt affecting the training speed of JS.

This Post:
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169961.10 in reply to 169961.9
Date: 1/12/2011 2:08:11 PM
Overall Posts Rated:
137137
So training Wingmen in JS adds IS, but not for Guards?