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Suggestions > salaries rule the BB economy

salaries rule the BB economy

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This Post:
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174091.1
Date: 2/9/2011 12:24:53 PM
Overall Posts Rated:
3939
I think there is the raising problem of salaries.

In lower leagues play players with very high skills that are very expensive. Lots of managers work on the financial limit to have a chance to survive in their leagues, transfer prices getting lower and lower. You pay for him the same as 3 WEEKsalaries. Should this be the sense of the game. To risk bankrupcy to have a CHANCE to promote.
I thinks skills above 16 should be very rare, like it is in reality. This would cause that 3rd league teams ain't possible to BUY these players.When there would be an top value-level of 8 in league IV, 10 in league III, 12 in league II and 14 in league I, the salaries wouldn't rule the financies at all and there would be more space to have higher transfers.
On the long run it would be better for the whole economy I think. It should be the the result of a managers who loves his OWN Center wants him to grow cant pay his salary to survive and gets only a little bit more than the salary on the TL.

The salary-cap was discussed in the German forum and in seems to be impossible in the game.
And it makes no sense to change the salary formula. The result would be, that the teams bu better player and work on the limit again.
Butthere must be changes in the economy.
It must getting harder to create high-level players, they sould only exist in the best teams of the game. Whats the sense of having a around 12(in ID,IS,RB,BL) Center in 10000. ranked team of the world?
When BB did NBA predictions...values of players like these shouldn't exist in the game so often, maybe in round of sixteen BBB teams.
Reaching Level 18+ in ONE skill should be a highlight of an age-group.


My suggestions:
- slow down training speed (and maybe only 2pos training?)
But only this would create disadvantages for newer countries and managers, so..
- cut the values 33% of ALL players in the game (sublevels would be cuted to, of course) So JS 15 would become 10, 16 would be 10,xx.
OR: - recalculate the skills with the new training speed.

sensational should be a sensation! Not default in lower leagues.
Of course, this would cause other consequences like reducincing shape influence in matches...(maybe also 33%?)

Another posibility would be adding new levels 20 --> 30 and you have 10 new levels in between (1 2 NEW 3 4 NEW ...). So you have the salary of the ~16 right now at ~26 in the main skills. But maybe this would be more difficult and irritating.

Tell me what you think about that, it's a basic idea. Please don't tell me only that this wouldn't work, make another suggestions. I think we all agree that there are too many players with high skills (and high salaries) in the game that destroys the TL-prices and and make too many teams working on the limit.

btw: dont look into my this years results. I'm relativly rich and have a good team. I'm not talking about a problem I have, its about the BB-economy.

Last edited by dameisel at 2/9/2011 12:48:07 PM

This Post:
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174091.2 in reply to 174091.1
Date: 2/9/2011 4:28:02 PM
Overall Posts Rated:
926926
this wouldn't work


This Post:
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174091.3 in reply to 174091.2
Date: 2/9/2011 4:29:53 PM
Overall Posts Rated:
926926
However I do agree with the part about putting a salary cap on the behemoth players with 300k salaries etc, but getting 10 new levels of skills and only allow two position training is to big of a project and unnecessary at this point for the BB's to implement.

This Post:
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174091.4 in reply to 174091.1
Date: 2/12/2011 9:20:38 PM
Overall Posts Rated:
4242
I think that a suggestion that I allready suggested in a different thread would work, and would also get rid of much money in the system.

If People Train their own Draftee, the salarie should increase at a slower speed. This would also help the economy. I do agree that BB could increase the number of levels.

This Post:
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174091.5 in reply to 174091.1
Date: 2/13/2011 5:39:53 AM
Overall Posts Rated:
192192
So the problem is that the adjectives are too exuberant? consider "sensational" the bare minimum for NCAA DI, then, and "prodigious" the standard for the NBA? Pro basketball players are really, really good.

From: dameisel

This Post:
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174091.7 in reply to 174091.6
Date: 2/14/2011 7:36:06 PM
Overall Posts Rated:
3939
I think that when you train your own drafts the whole time its possibile, that the salaries could be higher than your income.

My basic theory is the following:
- the average skill level of teams in lower leagues raise every year
- the income is the same, or lower (average lower, new teams=more teams are in lower leagues with lower income)

BB solution: recalculating salary formula

results:
- low-division teams comes closer to the skills of higher-division teams (thats good), but higher teams have still the higher incomes
- the low prices on the transfer list for good players

Maybe its the wrong philosophy, but if there won't be so many players with higher skills available, the TL would have higher prices. I like the current salary formula, but I dislike the mass of players that have 15+ skills.

From: dameisel

This Post:
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174091.9 in reply to 174091.8
Date: 2/14/2011 9:06:12 PM
Overall Posts Rated:
3939
First of all, it's not an outcry of me. I used advantages of economy changes in the past, I have 10+ million on the bank and should be happy about the current development of prices. My saved money had never a higher value than today :D

ok, I understand your arguments. And can agree in lots of points. Its also okay for me that TL prices ain't more than the salary (its not my favorite, but I understand that point of view)

But I have one question left: When team ratings raise every season of all teams and lower leagues need to go to the limit (that means negative week stats) to be competitive... I mean this is a current existing problems in lower leagues. The answer couldn't only be "They missmanage.", there are too many teams with this problem I think.
(One solution would be they can't get the players that would ruin them (topic: higher TL prices) ;) )
So my question is: After the development of the past seasons, in 5+ seasons much more high skilled players exists, smaller teams get them to stay in competition, but income is still nearly the same.
I mean worst case scenario: current DIV.2 rosters in DIV.4, a skill 15 is nothing special anymore. And the only possibility is reducing salaries to compensate this (what would produce an advantage to the higher divisions)?

I believe its one of the main reasons the user number stagnates. That users cant handle the players that they could buy...in the first seasons as a newbee..but also in the sportive ambition to promote (1 winner, but enough loosers that are not able to handle the loss).

BB is a long term game and should be interesting of being easy to manage for a occasional gamer.

Last edited by dameisel at 2/14/2011 9:08:05 PM