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Player Skills Database

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This Post:
55
185058.1
Date: 5/15/2011 3:46:40 PM
Overall Posts Rated:
9999
We succesfully closed the test phase of player skill database on BBHun http://buzzerbeater.hu, and now it is available for everybody. We hope it will help BB managers, to get more complex view of their players skills. Upload and update your players skills each week and you can see all increase and decrease for more week backward in table format and on bar graph

Check out the sample pictures:

http://buzzerbeater.hu/linked_stuff/roster.jpg
http://buzzerbeater.hu/linked_stuff/playerdata.jpg

Further developement plans:

- more detailed bar graph for skills
- team informations and statistics
- more detailed player datas and statistics

Where can I find it? Here: http://buzzerbeater.hu/index.php?menu=6

Forum about suggestions, opinions: http://forum.buzzerbeater.hu/viewforum.php?f=35

The page is available in english and hungarian, depending on your browser settings.

Last edited by RTFM-urimate at 5/21/2011 8:46:12 AM

This Post:
11
185058.2 in reply to 185058.1
Date: 5/16/2011 4:27:58 PM
Overall Posts Rated:
4141
very helpfull,especially the training speed analysis.it makes me change my trainee priority.hope its accurate.

This Post:
00
185058.3 in reply to 185058.2
Date: 5/16/2011 5:31:44 PM
Overall Posts Rated:
8989
There is no way that training time is accurate. 2 position Pressure training on a level 4 trainer and a 6'0" 19 year old is not a 4.04+ week per pop in OD. It only gets worse from there, giving my 22 year old a 5.83wk/pop estimation, which is off by about 2.8 weeks or so.

This Post:
00
185058.4 in reply to 185058.3
Date: 5/16/2011 6:59:35 PM
Overall Posts Rated:
4141
i was wondering last week why my 21 trainee doesnt pop for 3-4 weeks in 2 position training in ID.according the speed training analysis he needs 4,9 weeks to pop.and finally he pops after 5 weeks.so it was accurate at his case.

This Post:
00
185058.5 in reply to 185058.3
Date: 5/17/2011 4:00:58 AM
Overall Posts Rated:
9999
I can't garantee 100% accurancy in all type of training. The numbers based on datas, which I found in BB forums. I think we can't calculate the exact numbers, but these numbers are very close around the real values.

This Post:
00
185058.6 in reply to 185058.5
Date: 5/17/2011 12:32:04 PM
Overall Posts Rated:
455455
I think your program is fantastic, much appreciated in allowing me access to it.

Obviously your data doesn't adjust for any elastic effect, do you believe the elastic effect is a myth or is it just too difficult to figure out with any degree of accuracy?

This Post:
00
185058.7 in reply to 185058.6
Date: 5/17/2011 1:33:02 PM
Overall Posts Rated:
9999
Thank you!

We don't know much about elastic effect, that's the reason to not calculate with it. I don't think that it would be a myth, just I need exact numbers to calculate. While I haven't exect numbers (or much more datas about the effect) I won't build in into the training speed analysis.

This Post:
00
185058.8 in reply to 185058.7
Date: 5/21/2011 3:08:20 AM
Overall Posts Rated:
4141
when the players page updating?after fridays training,some players pop.at the roster page the skills pop its green,but at the players page it hasnt change

This Post:
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185058.9 in reply to 185058.8
Date: 5/21/2011 3:55:01 AM
Overall Posts Rated:
9999
The db said, you uploaded your players' skills on 16th May, it was before the training, so you can see only the skills before the yesterday training. Try to uplad the skills now.

This Post:
00
185058.10 in reply to 185058.9
Date: 5/21/2011 7:08:54 AM
Overall Posts Rated:
4141
i have upload the skills after yesterdays training 3-4 times since today.the skills has change at the roster page but they haven't change at the player page.

i just upload them again right now,and its all ok.

Last edited by takiss78 at 5/21/2011 7:09:58 AM

This Post:
00
185058.11 in reply to 185058.5
Date: 5/23/2011 7:49:12 AM
Overall Posts Rated:
959959
I can't garantee 100% accurancy in all type of training. The numbers based on datas, which I found in BB forums. I think we can't calculate the exact numbers, but these numbers are very close around the real values.



is it possible to catch the training type through the interface? If yes, such an online database would be a very good way for training speed studys.