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Suggestions > Anyway to implement trading?

Anyway to implement trading?

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190147.1
Date: 7/20/2011 10:12:42 PM
Overall Posts Rated:
77
Hmm theres gotta be a cheatproof way to implement trading. What if trade requests could only be sent to teams out of your country. That would eliminate the possible cheating and make us managers feel more like masterminds and give us more strategy to build our teams. Of course there would have to be limits to how many trades managers are making in an amount of time. This could bring such a great dimension to the game and would make it so much more fun.

Last edited by DonutDunker at 7/20/2011 10:14:55 PM

This Post:
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190147.2 in reply to 190147.1
Date: 7/21/2011 2:31:17 AM
Overall Posts Rated:
959959
in my experience, most cheater use team in their own country*, and you can not see other players skill so such request would increase spamming in my eyes. But the chanches that a team have the player of your wishes and you have the player of their wishes is much lower that, someone want your player for a fair price and you could buy the player of your wishes from one of the 50k teams out there.

* which doesn't mean, that they are no cheating with foreign country teams, i misread it first.

Last edited by CrazyEye at 7/21/2011 12:35:20 PM

This Post:
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190147.3 in reply to 190147.1
Date: 7/21/2011 12:32:53 PM
Overall Posts Rated:
3030
You would just get 2 managers from 2 different countries working together. I'm not sure that could possibly be implemented.

This Post:
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190147.4 in reply to 190147.1
Date: 7/21/2011 12:40:33 PM
Overall Posts Rated:
182182
You mean there are no international friends?:)

!zazhigai!
This Post:
11
190147.6 in reply to 190147.5
Date: 7/22/2011 6:14:38 AM
Overall Posts Rated:
2727
I have your post convert it in english but Google translate could not detect your language!

Last edited by Siam Dau™ (NT Coach Prathet Thai) at 7/22/2011 6:15:00 AM

From: Phantum

This Post:
22
190147.7 in reply to 190147.5
Date: 7/22/2011 7:07:58 AM
Overall Posts Rated:
5050
Well I think this is the only post in this topic that really makes sense..

This Post:
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190147.8 in reply to 190147.2
Date: 7/22/2011 5:31:20 PM
Overall Posts Rated:
77
I believe your trying to say that since you cannot see the skills of a player that it screws up my whole idea right? Well an easy solution would be to have a trading block. When you put a player on your trading block his skills are visible to every other player in the world except for the teams nationality of GM's. IE: My players on the trading block would have their skills visible to every other manager except for Canadian manager. GUYS! Doesn't this make alot of sense? It could work!!

This Post:
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190147.9 in reply to 190147.3
Date: 7/22/2011 5:35:00 PM
Overall Posts Rated:
77
I find this to be very easily spottable though. I mean if there are alliances between 2 "International Friends" thats okay" But if people are hiring their Jamaican friend to make an account and trade all his jamaican assets to a team this could be moderated well and all unreasonable trades could be undid.

Last edited by DonutDunker at 7/22/2011 5:35:27 PM

This Post:
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190147.11 in reply to 190147.10
Date: 7/22/2011 10:58:09 PM
Overall Posts Rated:
77
And the side effects with the system i suggested are..?

(Not saying there aren't any just i believe the dimension of trading being added to the game outweighs the possible cheating loophole..which i still believe is very slim given the restrictions I've suggested)