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BB USA > When should I stop training him?

When should I stop training him?

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From: Hopson
This Post:
00
204564.1
Date: 12/13/2011 10:43:27 PM
Overall Posts Rated:
9090
This guy is good in training so far. I'll link him as soon as he is off of the tranfer list. Also: He has had one of the best rookie performances! 25 rebs, 26 pts, 5blocks, and in like 33 mins.



Sherwood Farr (22090725)
Center
Owner: HMS Seawolves

Weekly salary: $ 6 711
Role: rotation player
(BuzzerBeta)

DMI: 46100
Age: 19
Height: 7'3" / 221 cm
Potential: allstar
Game Shape: strong
Jump Shot: mediocre Jump Range: mediocre
Outside Def.: atrocious Handling: atrocious
Driving: awful Passing: atrocious
Inside Shot: proficient ↑ Inside Def.: strong
Rebounding: respectable Shot Blocking: respectable
Stamina: awful Free Throw: mediocre

Experience: atrocious

He is good so far. I'm training him all season and maybe next. He won't make the NT. His potential is too low. But he could if his stats are at like 16. Thats what i read. What should i train and until when?

This Post:
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204564.3 in reply to 204564.2
Date: 12/14/2011 12:00:51 AM
Overall Posts Rated:
9090
Thanks! I am training him all season. Next season is FT's My team sucks at FT's. I trained for 1 season and not much pops.ZI hope to get his stats at around 13 when he is about 23. Next season is team training, and after that is SF's-Gaurds

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204564.4 in reply to 204564.3
Date: 12/14/2011 11:19:41 AM
Overall Posts Rated:
32293229
I would definitely be concerned about his atrocious handling and passing, though -- that's a recipe for turnovers and bad shots being forced up because he can't get rid of it (and his driving being bad doesn't help there either).

From: Tangosz

This Post:
11
204564.5 in reply to 204564.1
Date: 12/14/2011 11:50:10 AM
Overall Posts Rated:
573573
With allstar potential he'll never be able to make either the U21 team or the NT, because he will cap before he can reach those levels.

Still, he can be a useful player for your team for many seasons. I agree with hrudey that his handling and passing need addressing as well as he needs the inside skills. You can train handling by doing 1v1 training, at the forwards position. That will actually increase JS, HA, DR, and IS. All useful skills.

Training passing is going to be trickier, as you'll have to play him at PG or SG. Now, I think that PA is incredibly useful on all players, but you'll have to decide if you can live with 1 passing, or try and improve his. Personally I think even a couple PA pops would be worth it, so that he's not a complete black hole if he gets the ball but only has a bad shot opportunity.

One suggestion is to go on the USA database, http://bb-usa.host22.com/, with your access code, and use the "training planner" to put in what you would like his final stats to be. That will calculate whether he has enough potential to reach those stats, and give you an estimate of his salary there. Just FYI, a guy with his outside skills, but 16 in IS/ID/RB has a predicted weekly salary of 136K, and requires at least superstar potential.

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204564.6 in reply to 204564.5
Date: 12/14/2011 6:37:58 PM
Overall Posts Rated:
166166
How do you use the training planner?

This Post:
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204564.7 in reply to 204564.6
Date: 12/15/2011 1:02:36 AM
Overall Posts Rated:
573573
First, if you haven't already, set and access key under the "Preferences" -> "Create/Change Access Key"

Then, go to the bb-usa.host22.com, and log in using your Buzzerbeater username and your access key (not your buzzerbeater password).

Underneath the USA banner with the Eagle, there's a light blue strip with one option being "Team Tools"

Hover your mouse over that, and a drop down menu appears and choose the "Training Planner"

When you click that, it should bring you to a list of your players, followed by a series of drop down menus where you can change his skill value (choose "Synchronize Roster" if things don't match exactly, or you've added new players).

As you choose new skill values, two things are updated on the left. One is a column called "Est". That's the estimated salary of the player with those new skills. To the right of that is an unlabeled column. That is the potential cap value for the skills you entered, calculated using Josef Ka's current coefficients. To the right of that is a column which contains a value like "18-20". That represents the potential cap given the player's potential.

Hope that's helpful! Lemme know if anything goes wrong when you try playing with it.

From: Hopson

This Post:
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204564.8 in reply to 204564.7
Date: 12/15/2011 1:05:36 AM
Overall Posts Rated:
9090
K. Thanks guys! I just dont really know what that 18-20 is. Is it like His salary when he is trained?

From: Tangosz

This Post:
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204564.9 in reply to 204564.8
Date: 12/15/2011 1:10:11 AM
Overall Posts Rated:
573573
That 18-20 represents the level where a Star potential player would cap, and stop improving even if you tried to train them.

The column to the left of that 18-20 example is what the skills entered in the training planner calculate as applying to the cap. So if you have a star potential player, and you enter a set of skills you want to try and reach with your training, that number has to be lower than the player's potential, or else you might cap the player before he reaches your target.

This Post:
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204564.10 in reply to 204564.7
Date: 12/15/2011 6:04:21 AM
Overall Posts Rated:
166166
Ya I click on "training planner" and it just comes up with a box that I can type something in, a button that says "go" and the"synchronize" link. I have pressed both buttons but nothing happens. Am I supposed to put something in the box?

This Post:
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204564.11 in reply to 204564.10
Date: 12/15/2011 6:13:58 AM
Overall Posts Rated:
573573
Do you see the list of your players?

Right underneath the line with the 'synchronize roster' there should be a line of small font type that says "Filtering: where Owner=XXXXX, click to start over". Does that XXXX number match your team number (in parentheses next to your team name at your team screen)?