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League Structure

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205825.1
Date: 1/4/2012 7:50:46 AM
Overall Posts Rated:
13691369
So if there´s so many people out there drawing constant NBA comparisons, let´s see if we can somehow make the league structure more NBA like AND fix some other problems on the way (5th place tanking, and stuff) ...

Instead of Two Divisions with 8 Teams, let´s have 6 Divisions with 5 Teams (Option 1) or 4 Teams (Option 2) for a total of 30 (Option 1) or 24 (Option 2) Teams in each league.

Draft is cut down to two rounds, so you need (60 / 48) rookies, with a slight adjustment in talent:

1/3 rubbish in talent or skill
1/2 level 5 - 7 talent, at least 3 stars skill
1/6 upper tier rookies

Prize Money will be awarded to the League Champion.

Both schedules fit (with a slight adjustment about the league start) into the current schedule and consist of 22 regular season games.

Instead of handing out money based on the real arena revenue, I suggest some incentive system.

All Arena Revenue during the playoffs is added into a pool of "prize money" and distributed after the final position of each team AFTER the playoffs ended. On top, the league winner get´s the usual Bonus.

With 30 Teams in a league, 3 go up, 12 go down (Option 1), with 24 Teams in a league, 2 go up, 8 go down (Option 2).

Zwei Dinge sind unendlich, die Dummheit und das All...
This Post:
00
205825.2 in reply to 205825.1
Date: 1/4/2012 8:00:05 AM
Overall Posts Rated:
13691369
Option I - 30 Teams in 6 Divisions, each Division holding 5 Teams. There´s a blue and a red side (conference).

You play twice against each team in your own division (home / away), you play 4 teams of your own conference divisions (2 home, 2 away), and 2 games (home / away) against the other conferences divisions.

Blue Red
I 5 Teams 8 Games I 5 Teams 2 Games
II 5 Teams 4 Games II 5 Teams 2 Games
III 5 Teams 4 Games II 5 Teams 2 Games

So you play all teams of your own Division I, 4 out of 5 of Division 2 and 3 Blue and two each of out of Conference Red Division I, II and III.

So that´s 6 Teams finishing first (A1, A2, A3, A4, A5, A6), 6 Teams finishing 2nd (B1, B2...), 6 Teams finishing 3rd, 4th and 5th.

The teams finishing 5th in each Division automatically relegate.


Place 1, 2 in the Division advance to Finals Round
Place 3, 4 in the Division to Relegation Round

4 best 1st places seeded (by record) 1 to 4. (A1, A2, A3, A4)
5 & 6 of the 1st places (A5, A6) and 1 & 2 of the 2nd (B1, B2) places seeded against 3-6 of the second places

Wild Card Round:

Game 1: B3 - B2
Game 2: B4 - B1
Game 3: B5 - A6
Game 4: B6 - A5

Quarterfinals:
Game 5: Winner of game 1 - A1
Game 6: Winner of game 2 - A2
Game 7: Winner of game 3 - A3
Game 8: Winner of game 4 - A4

Semifinals:
Game 9: Winner of Game 8 - Winner of Game 5
Game 10: Winner of Game 7 - Winner of Game 6

Finals (single Game, at the Leagues biggest and 2nd biggest Arena without any HCA):
Game 11: Loser Game 9 - Loser Game 10 (neutral Court)
Game 12: Winner of Game 9 - Winner of Game 10 (neutral Court)

With three Teams going up, both finalists and the Winner of Game 11 advance.

----


Relegation Best of Three:
Game 1: D6 - C1
Game 2: D5 - C2
Game 3: D4 - C3
Game 4: D3 - C4
Game 5: D2 - C5
Game 6: D1 - C6

Losers Relegate


Season starts: Thursday (Sat, Tue, Sat, Tue, Sat, Tue, Sat, Tue, Sat, Tue, Sat, Tue, Sat, Tue, Sat, Sat, Tue, Sat, Tue, Sat, Tue)

Wild card round: Thursday

Relegation I and Quarterfinals: Saturday
Relegation II and Semifinals: Tuesday
Relegation III and Finals: Saturday

Post Season Revenue (all the money from all arenas) will be distributed between the Teams:

Winning a Division: 1% of the Revenue (on top of the seedings)

30 Teams:

Champion: (Winner Final) 10 %
Runner Up: (Loser Final) 9 %
Team 3: (Winner Place 3) 7 %
Team 4: (Loser Place 3) 6 %
Teams 5 - 8: (losers Quarterfinals) 5,5 %
Teams 9 - 12: (losers Wild Card round) 4 %
Teams 13 - 18: (winners of relegation round) 2,5 %
Teams 19 - 25: (losers of relegation round) 1,5 %
Teams 25 - 30: no off-season money

Zwei Dinge sind unendlich, die Dummheit und das All...
This Post:
00
205825.3 in reply to 205825.2
Date: 1/4/2012 8:06:07 AM
Overall Posts Rated:
13691369
Option 2 24 Teams in 6 Divisions, each Division holding 4 Teams. There´s a blue and a red side (conference).

24 Teams

Blue Red
4 Teams 12 Games 4 Teams 2 Games
4 Teams 2 Games 4 Teams 2 Games
4 Teams 2 Games 4 Teams 2 Games

So in that model, you play each team in your Division 4 Times (2 x home / 2 x away), and half of the other league teams once.

Place 1 & 2 -> Finals Round
Place 3 & 4 -> Relegation Round

So that´s 6 Teams finishing first (A1, A2, A3, A4, A5, A6), 6 Teams finishing 2nd (B1, B2...), 6 Teams finishing 3rd and 4th.

4 best 1st places seeded (by record) 1 to 4. (A1, A2, A3, A4)
5 & 6 of the 1st places (A5, A6) and 1 & 2 of the 2nd (B1, B2) places seeded against 3-6 of the second places

Wild Card Round (thursday):

Game 1: B3 - B2
Game 2: B4 - B1
Game 3: B5 - A6
Game 4: B6 - A5

Quarterfinals (saturday):
Game 5: Winner of game 1 - A1
Game 6: Winner of game 2 - A2
Game 7: Winner of game 3 - A3
Game 8: Winner of game 4 - A4

Semifinals (tuesday) (biggest Arena ("final four"), no HCA)
Game 9: Winner of Game 8 - Winner of Game 5
Game 10: Winner of Game 7 - Winner of Game 6

Finals (saturday) (neutral Arena):
Game 12: Winner of Game 9 - Winner of Game 10 (no HCA)

Both Teams (Game 12) go up.

-

Relegation Round I (Thursday):

Game 1: D6 - C1
Game 2: D5 - C2
Game 3: D4 - C3
Game 4: D3 - C4
Game 5: D2 - C5
Game 6: D1 - C6

Losers relegate.

Relegation Round II:

Group 1: Winners Game 1, 4 and 6 (neutral court)

Winner 1 - Winner 6 (Saturday)
Winner 6 - Winner 4 (Tuesday)
Winner 4 - Winner 1 (Saturday)


Group 2: Winners Game 2, 3 and 5 (neutral court)

Winner 2 - Winner 5 (Saturday)
Winner 5 - Winner 3 (Tuesday)
Winner 3 - Winner 2 (Saturday)

Last of each Group relegates.

Winning a group: 1% of the Revenue (on top of the seedings)

24 Teams:

Champion 9 %
Runner Up 8 %
3&4 (Semifinals Loser) 6 %
5-8 (Quarterfinals Loser) 5 %
9-12 (Wild Card Loser) 4 %
13&14 (Winner Relegation Group) 3 %
15&16 (2nd Relegation Group) 2,5 %
17&18 (3rd Relgation Group) 2 %
19-24 (Relegation 1 Loser) 1,5 %


Last edited by LA-seelenjaeger at 1/4/2012 8:29:35 AM

Zwei Dinge sind unendlich, die Dummheit und das All...
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This Post:
00
205825.6 in reply to 205825.3
Date: 1/4/2012 1:35:47 PM
Overall Posts Rated:
2222

the idea of revenue based on wining i don't really like as it would drop the arena investment needed for a good economy. managers would get away with loads of money only by making their team better. also, by giving the champion more money it would only increase the gap between him and the rest.

however, i like the idea of a change and would like to see more divisions than only one per conference.


changing the number of teams in league is probably pretty hard to make as it would change the structure of the leagues entirely. i was thinking at maybe a plan based on 16 teams.

4 divisions, 2 conferences, 4 teams per division. i am thinking at maybe a system based on NFL system.

this is what happens at the end of the season. eg: team b3 is the team that finished 3rd in B division.

a4, b4, c4 and d4 relegate directly.

winners of the divisions get in the playoffs directly and have one week off.

wild-card week:
w1: a3 @ b2
w2: b3 @ a2
w3: c3 @ d2
w4: d3 @ c2

divisional week:
div1: winner w1 @ a1
div2: winner w2 @ b1
div3: winner w3 @ c1
div4: winner w4 @ d1

conf week:
conf1 : winner div1 @ winner div2 (home team is selected based on win %)
conf2 : winner div3 @ winner div4 (same as above)

grand final:
conf1 @ conf2 (again home team selected on win %)

this system would generate an extra week of playoff but would drop the playout games. so basically you have the same amount of games.

don't know if it's fair though for the 4 teams to relegate directly.

anyway, it's just an idea. i'm ok with the current system as it is.

the above system would remove the 5th place problem we currently have though.

This Post:
00
205825.7 in reply to 205825.5
Date: 1/4/2012 2:54:31 PM
Overall Posts Rated:
105105
I understood.

This is only one aspect of his suggestion, and each one of it is a bad one...

The concept of divisions is a good one, and by his suggestion it will be removed or at least narrow the concept down.
By "accident", he is playing at the second division and hence will be one of those who will win from that (bad in any case) suggestion.

This Post:
00
205825.8 in reply to 205825.6
Date: 1/4/2012 3:10:43 PM
Overall Posts Rated:
105105
There is some advantage on your suggestion (on oppose to the original not-related suggestion).

The amount of teams per BB-nation league should not be changed, but having more mini-leagues (conference or whatever) inside each one will improve the game on the "fairness" aspect, as it is not rare that one conference is much stronger than the other on current structure.

I would add to that that the games between the 4 conferences at the Playoff time should be random, which will improve this issue a little more.

This Post:
11
205825.9 in reply to 205825.8
Date: 1/4/2012 4:06:19 PM
Overall Posts Rated:
13691369
The Revenue-Sharing is meant Postseason only, so during the regular season you of course should (and would) receive all the normal income from your Arena.

Let´s add some reasons for the proposal:

(1) Tanking for 5th Place-Issue gets resolved. Everybody has to compete till the end (to some degree) and will get a money-reward for doing so.
(2) Smaller Groups / Divisions help building rivalries and to some degree will increase the fun.
(3) Having more than one team going up (and therefore more teams going down, 2-8 or 3-12) would make a season more interesting for most teams, as there often are pretty clean out favourites in most leagues. Having multiple "money spots" to compete for makes the race for 2nd more interesting and increases the fun. Still, finishing first is worth the effort and gets you a nice reward.
(4) With both the 2-8 or the 3-12 relegation model, you need more teams than 16 to realize that task. You simply cannot exchange 10 out of 16 teams from a league, so you either have to make the league bigger, or you cannot do this kind of model -> Bigger Leagues (24 / 30 Teams).
(5) The draft gets more interesting if there´s more competition, but also more and more diverse things to get. And it´s more NBA if there´s only two rounds, which is a good point for some.
(6) I don´t like the current distribution of Off-Season Income. Even if you´re successful, you might make a big loss during the off season. I don´t say that you will earn money with my proposed system, but at least "success" pays off here.
(7) Far more suspense, and less boring 3-game series with each team tanking one game and only playing the decider at full power. Pretty much every game counts - if you lose a 3-game series, you are relegated, and no matter if you lose it in 2 or in 3, you get the same money. So you play for result, not for money.
(8) If each Division holds more teams, you might save a league level in some of the big countries. E.G. Germany. That´s ALOT less games which have to be simulated if you cut Germany´s 6th Division.
(9) The way to the Top is shorter. If only on Paper. It´s so far away if you start in Division 5 or maybe 6, and the "long" way to go might bore you. If you start in Division 3 even in a rather big country, it´s - at least on paper and for psychology - not that much of a leap to the "Top Division".

I don´t think the transfer from 16 to 24 or 30 teams would be hard. Skip relegation down in a season and you immediately go from 16 to 20 teams, let the finals runner up also go up with the winner, and you have your 24 teams at the top. Then fill up the 2nd / 3rd / 4th Divisions just the same, and the empty slots get filled up with the "best record" non-going up teams from the next lower division.

Last edited by LA-seelenjaeger at 1/4/2012 4:07:46 PM

Zwei Dinge sind unendlich, die Dummheit und das All...
This Post:
00
205825.10 in reply to 205825.3
Date: 1/5/2012 6:45:49 AM
Overall Posts Rated:
766766
I think there is merit to changing the divisional structure, have some more teams in a division. Im not too keen on the changing of revenue though, leave it as is.


This Post:
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205825.11 in reply to 205825.1
Date: 1/6/2012 1:41:55 AM
Overall Posts Rated:
968968
I like this idea. I do not mind how the current league structure is, but I think a change like this will only better it. Also Buzzerbeater has not had any major changes since I joined at least and if I am correct not since season 5 when a whole bunch of changes were made. If this game does not get some type of change or addition to it, itll start to(and already is for many managers) become boring and you will see many teams taking breaks or quitting. Obviously this addition/change would have to benefit BB and enhance the experience and this new league structure would be really cool. Also with so many more teams, there would be more forum activity,at least league forums, where there is not much now. At least in Canada :P