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Game Shape Re-adjustment

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This Post:
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207549.1
Date: 1/28/2012 1:40:25 PM
Overall Posts Rated:
4242
Game Shape would now be calculated by a players playing time, and his performance stats related to how consistent his stats are.

Each Player has a two part score, x.y (ex. 8.4), x is consistency y is confidence.

X is the normal game time related GS we have now, but Say a player has a great game earning a 11.0 rating at that position coming off the bench(when normally he'd play around 7.0 or 8.0 rating).

So whenever the fan survey is done the players y variable is reassessed between 1-9. So after an amazing game a player could be 7.8 or 7.9.

SO, that player is playing more like a 8 then a 7 and 7.0 or 7.1 is more like a 6 then a 7.

I think it would add a variability to the game particularly at higher levels D1's and NT, and also give that chance that bad players with good game shape could have a great game as we know can always happen.

We have a lot of great outside shooters. Unfortunately, we play all our games indoors.
This Post:
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207549.3 in reply to 207549.1
Date: 1/28/2012 1:58:01 PM
Overall Posts Rated:
105105
I liked the concept a lot!
I agree - GS should have some additional low influence due to appearance.
You got my vote.

This Post:
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207549.4 in reply to 207549.3
Date: 1/28/2012 2:35:54 PM
Overall Posts Rated:
13691369
There´s not a single thing you like about the game Pini, is it?

Actually GS is pretty fine as it is imho, I see the idea behind the cnocept, I just think such an isolated change would not do much good. Things at BB are connected. Changing one thing might lead to whole concepts collapsing ...

Zwei Dinge sind unendlich, die Dummheit und das All...
This Post:
00
207549.6 in reply to 207549.5
Date: 1/28/2012 2:43:47 PM
Overall Posts Rated:
105105
There´s not a single thing you like about the game Pini, is it?
Actually GS is pretty fine as it is imho, I see the idea behind the cnocept, I just think such an isolated change would not do much good. Things at BB are connected. Changing one thing might lead to whole concepts collapsing ...

you think BB can be better in nothing isnt it?? before or after getting prefix???
how can you think that something that runs RANDOMLY is good???????????????????????????????
When one like the eBay features at a game, and don't want to risk making it a real, and full, BB-managing game.

What he wrote is no supprise for me.

This Post:
00
207549.10 in reply to 207549.5
Date: 1/28/2012 3:01:21 PM
Overall Posts Rated:
13691369
I have plenty open suggestions around here, you attack pretty much misses.

I like -some- randomness because it´s increasing the difficulty in coaching and managing around things. It´s one thing to be able to build something up after formulas, it´s another thing to handle situations NOT predicted by formulas. Game Shape management is an interesting task, and beeing able to throw in a GS training when necessary increases the depth of the game imho.

Gameshape is far form beeing "totally" random. The better manager will manage to get the better GS in the long run.

Last edited by LA-seelenjaeger at 1/28/2012 3:02:44 PM

Zwei Dinge sind unendlich, die Dummheit und das All...