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Bugs, bugs, bugs > 2 games with the same opponent, same result

2 games with the same opponent, same result

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This Post:
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215478.1
Date: 5/1/2012 4:06:24 PM
Overall Posts Rated:
00
hello,
I would like to report a problem.

Today I played the semifinals of the conference, against the same opponents that I faced during the last day of the championship.

these two match

(43055536) Championship
(45687790) semifinals

I fielded the same training and same tactics.
the two matches have ended with the same result (all Q), same scores, etc ... these are 2 identical games.
Is it possibile?
thank you







GM edit: link

Last edited by LA-M.P. at 5/1/2012 4:25:02 PM

This Post:
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215478.2 in reply to 215478.1
Date: 5/2/2012 4:46:18 AM
Overall Posts Rated:
13811381
Is it possibile?

As you can see, it is

Very, very interesting, haven't seen something like this so far; but from logic point of view, if you ask the AI the same question with all the same parameters for few times, you'll probably get the same answer, after all, it's only the 0 and 1

Last edited by LA-Kasie K. at 5/2/2012 4:48:10 AM

It is not so important how high can someone jump, more important is who is the last one standing
This Post:
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215478.3 in reply to 215478.2
Date: 5/2/2012 8:35:29 AM
Overall Posts Rated:
959959
but since i am quite sure, that the game isn't deterministic and uses random functions the initialisation of the rand function isn't that good.

Normally you use a variable(time, mouse movement or sum of player ids), then a static random factor to give different results.

This Post:
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215478.4 in reply to 215478.3
Date: 5/2/2012 9:28:43 AM
Overall Posts Rated:
13811381
But there is one small diference, Points per 100 Shots for PF, team Pteam, is different between those two games

It is not so important how high can someone jump, more important is who is the last one standing
This Post:
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215478.5 in reply to 215478.1
Date: 5/2/2012 11:58:29 AM
Overall Posts Rated:
32293229
The amazing thing is that you got more fans to watch the repeat than appeared at the game live!

It most likely means that they don't have a very good method to calculate the seed for the random number generator used in the engine and instead probably use something derived from the combined lineups or something similar. I imagine that had there been a GS update or maybe even an experience pop between the two games, maybe things would have been different.
But if they have some algorithm that creates the RNG's seed based on some combination of the match input, and the match input is essentially identical, they'll come up with the same seed and then every time a random number is needed, it would follow the same script.

This Post:
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215478.6 in reply to 215478.5
Date: 5/2/2012 3:42:43 PM
Overall Posts Rated:
699699
Old stuff, very old stuff : (215478.1)

It is so disappointing no solution was found, game breaker this one :/