It depends on the build.
For PFs, one level in JS costs ~70% as much as one level in IS/ID/RB. For a C, JS is a free skill. So the level of JS largely determines whether a player is a PF or C (position is determined by whichever position formula gives him a higher salary). By cutoff, I mean the point where a tiny amount of JS will change the player from being a C to a PF or visa versa. It will scale with the level of his inside skills.
Last edited by w_alloy at 10/22/2012 2:39:03 AM