BuzzerBeater Forums

Suggestions > Food Stands!

Food Stands!

Set priority
Show messages by
From: tough
This Post:
00
239965.1
Date: 4/1/2013 10:12:01 PM
Mountain Eagles
III.1
Overall Posts Rated:
859859
Second Team:
Ric Flair Drippers
I was thinking every time I go to an arena (eg. Toyota Center) I be seeing these food stands. SO I was wondering like if we could install a food stand here? Make the base for a new team like 100 and then make the cap of it 1000. Then we could have expansion cost like at 1k/seat. We can try and work out a steady build rate and Cap/minimum here.

Just thinking of an idea.........don't the fans get hungry at games? where do they get their food before the game?

anyways maybe this is too much but maybe we can set a majority of food for which stands.....like

for example, 20 of 100 stands are Burger joints and 30 of 100 are chicken places. others are pizza places and others are tacos and nacho foods and stuff like that.

Just an idea maybe this can be immplemented once the issues are over.

3 Time NBBA Champion. Certified Trainer. Mentor. Have any questions? Feel free to shoot me a BB-Mail!
This Post:
00
239965.2 in reply to 239965.1
Date: 4/1/2013 10:47:09 PM
Overall Posts Rated:
774774
What if the fan chokes on a hot dog and sues? Then you are fined $1,000,000 for legal fees. ;)

If you remember me, then I don't care if everyone else forgets.
This Post:
44
239965.5 in reply to 239965.1
Date: 4/2/2013 2:47:08 PM
Overall Posts Rated:
111111
What's your e mail, I can zip you roller coaster tycoon

From: HAHA

This Post:
00
239965.6 in reply to 239965.1
Date: 4/7/2013 8:48:08 AM
HAHA001
IBL
Overall Posts Rated:
476476
I like your idea, but it should not be too detail or complicated. I hope I can set the price of the food only, and reflect the price reasonability in the fans survey page.

Another suggestion is to obtain the season ticket sales revenue at the beginning of the season. This could improve the cash-flow of teams.

From: GM-hrudey

To: HAHA
This Post:
00
239965.7 in reply to 239965.6
Date: 4/8/2013 11:45:58 AM
Overall Posts Rated:
32293229
Another suggestion is to obtain the season ticket sales revenue at the beginning of the season. This could improve the cash-flow of teams.


And teams would spend it and then go bankrupt or have to sell off halfway through the season because no matter how many times you tell them they'll be getting less later for having more now, they'll spend it now (let alone new users joining after the season ticket money is allocateD).

From: Knecht
This Post:
00
239965.9 in reply to 239965.8
Date: 4/9/2013 2:41:02 PM
Overall Posts Rated:
16031603
Well I would love to see some "infrastructure" added to the game and posted a longer suggestion like two years ago.

There could be many different facilities that would add a lil somthin somthin to this game. Just think about training and medical facilities, some kind of fan center and what not... Yes we can.

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
This Post:
00
239965.10 in reply to 239965.9
Date: 4/10/2013 11:27:13 AM
Overall Posts Rated:
32293229
Well I would love to see some "infrastructure" added to the game and posted a longer suggestion like two years ago.

There could be many different facilities that would add a lil somthin somthin to this game. Just think about training and medical facilities, some kind of fan center and what not... Yes we can.


That's the type of way that I can see this suggestion actually working. Adding things like "how much do you charge for corndogs" or "how many bobble heads do you purchase to give away / sell" would be micromanagement with little practical purpose outside of churning money around. Adding things like facilities where you can invest more for some slight improvements to the team's performance in some areas, though, would be a great addition, especially if the feature were structured so that it wasn't just a case of buying max training, max healing, max performance but instead limiting to a certain overall level that required sacrificing some components for others.

From: Fluff

This Post:
00
239965.11 in reply to 239965.10
Date: 4/14/2013 4:20:36 AM
Overall Posts Rated:
8989
i agree