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Lawrenman's Newbie Guide on BB Economics

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This Post:
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242542.1
Date: 6/5/2013 2:16:16 PM
Overall Posts Rated:
129129
If you find this post useful, throw me a ball

I am producing this guide because I want to see more teams get out of bot land and not get frustrated with the game. So we have more competitive divisions in the USA.

First of all read the manuals. You should get an understanding of the basics. This is only a guide to the economics of the game. I am not going to give away my secrets to what sort of players to buy

First off, don't hoard cash. No need to in Div 4/5.

Before you go selling your best possible trainee for cash (P-Allstar+ that started on your team and is age 18-19) buy an advanced trainer and train around him. He will be an asset in a few seasons. If you don't get lucky enough to start with a decent trainee, consider buying a few to resell until you start drafting your own.
Start putting 20,000 into the draft weekly. Its worth it. Chances are likely you will find one good player to draft each season especially in the lowest divisions. As you move up divisions, you should lower to 10,000 a week as you need to spend money elsewhere.
Get basic staff for doctor and PR. Massage is needed. Also PR needs NA or CI.
Look at your standings in your league. See if you have the chance to win the title this season. If no invest in the arena. If yes invest in starters. If no consider reducing your salary to around 30,000 since you do not pay minimum for the first 16 weeks. (For almost all situations, it is probably best to tank first season and pay little salary).

Investing in players. A balanced roster around $70,000 total salaries makes sense in low div 5 to win a title. You want 3-4 starters in the 10,000 range. Consider players ages 32+. They will cost less to buy which is important early. You will likely want a couple backups that can play a few different positions at a slightly lower value. Then you fill the roster with your trainees. Around 10-12 players is ideal.

Investing in arena. You will want to build up to around 15 lux box, 250 court, 1200 lower and 8000 bleach. You should build the boxes/court first and then work your way up. Just price as you expect to win your title in your second or third season. Review pricing in similar league leaders for Div 5.

After you have mastered beating the bots in Div 5 (which should only take 1-3 seasons depending on how early your start in season 1) you should win the title with a 22-0 record. With the money you earn from advancing, you can look at upgrading your roster to do better in the cups and be a title threat in Div 4. At this point you may want to buy 1-2 $20,000 salary players preferably from your own country since in Div 4 you will see a boost to merchandise. This should take your salaries to around 100,000/week. Also you should have spent around 2 million in total on arena expansions. After 3 seasons in Div 5 I had spent 2.5 million on expansions. I had three homegrown trainees. My roster sucked but that doesn’t matter as long as I was winning every game.

Be sure to review pricing for teams that won the title the season before you win a title. That way you get an idea of where to price for the next season. The bonus to ticket sales is huge. It was more than I had factored entering Div 4 and I had underpriced some.

Depending on what teams you land with in Div 4, your goal should be to advance to Div 3 in 1-2 seasons. To do this you are again going to have to make a decision, do I buy players or do I build my arena? If you are lucky and have a good chance at a title then go for it. It is always more profitable to go for a winning team than an average team. However, you won’t see the advantages until you move to the next Div. In my situation I was unlucky and faced a tanker team. So I expanded my arena by 1.5 million. I am now at 4 million in expansions. During the season in Div 4 I made the playoffs with a 15-7 record. Not bad considering my roster cost on average was 100,000/week.


Last edited by lawrenman at 7/3/2014 3:18:16 PM

This Post:
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242542.2 in reply to 242542.1
Date: 6/5/2013 3:03:35 PM
Overall Posts Rated:
129129
To finish off my first post:

When going for a title shot in Div 4, you will probably want to carry between 150,000-200,000 in salary per week. Your arena (if expanded) should net you around 150,000-175,000 per week. The maximum you will probably want to pay for a player is 35,000/week. You may want 1-2 at that price. 2-3 at 20,000. The rest of the rotation players at 10,000. Again it is advantageous to purchase older players as they are cheaper to buy. Your goal should probably be to win all 22 games and advance through the cup, especially if it is your second season in Div 4. Towards the end of the season after it is clear you will win the title, you can look at expanding the arena again. If you expand to around 5 million by the end of your 5th season, and make it to Div III, you will probably have one of the biggest expansions for a young team along with being in a decent div.
If anyone wants to add to this guide feel free to give me advice 
Thanks for your time and GL promoting out of bot land to Div III! It should take roughly a year or less in real-time 

This Post:
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242542.3 in reply to 242542.1
Date: 6/5/2013 6:28:19 PM
Overall Posts Rated:
9393
I value my balls too much to be throwing them to people I only "know" over the internet, sorry. But I will +1 your post. ;)

Seriously, I think most of this is solid advice. I think you're a little optimistic in your D.IV plan (1-3 seasons to get out of D.V but only 1-2 seasons to get out of D.IV seems a little suspect) and I'm never a fan of buying older players in their 30s except possibly for a playoff run, but other than that, there are definitely plenty of managers in this game who would benefit from the tips you have laid out here.

This Post:
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242542.4 in reply to 242542.2
Date: 6/5/2013 7:24:04 PM
Overall Posts Rated:
3434
aafter my small expansion i will have spent 1.565 mil spent on arena. with 9k seats. i still made it to playoffs tho. i need to fix my arena

This Post:
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242542.5 in reply to 242542.3
Date: 6/5/2013 7:34:36 PM
Overall Posts Rated:
129129
With a name like turtle I understand why you may think it takes more seasons than 2 But thanks for the compliments!

Anyway I like the idea of a stadium season/champion season. Although if I can get away with it a champion/champion is ideal! However, it is likely that there will be one team out of 16 that has a better setup than you going into a season in a new league with championship plans. After a good economical season earning 125K/week+ in Div 4, a championship run is much easier. That is why even in DIV5 stadium increases are valuable as you enter Div4.

There are a lot of people that believe 32+ vets are worthless so I don't blame u. I currently carry 6 of my 10 rotation players above age 33 and make good use of my career extension

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242542.6 in reply to 242542.4
Date: 6/5/2013 7:48:54 PM
Overall Posts Rated:
129129
Briscoe>

You have a nice young roster Your trainees especially look good. You may want to see if you can develop them into more of a power forward types by doing one on one forward training to improve JS/Hand/Driv. Or doing some pressure/passing training if you have some easy games.

About your stadium, I agree it is probably holding you back from being able to dominate Div 4. Try to stay in the cup as long as possible next season to earn extra cash. Then consider your options, either selling a few of your older players and staying out of relagation or going for a title. Most likely you will probably only have option 1.

Oh BTW you could try another option. If your centers are skilled enough, you may push for a lot of center training for next season if you are going for a title run. This will make them shoot up in salary after the season. However, you will benefit from having a cheap/better player. Then you can sell him after the season. Something to consider.

Last edited by lawrenman at 6/5/2013 8:31:21 PM

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242542.7 in reply to 242542.3
Date: 6/5/2013 9:21:52 PM
Overall Posts Rated:
129129
BTW Turtle,

What is your plans for your team? I hope you get some good draft picks Are you planning to have an all home grown team? I see you haven't used transfers...

To me I like to use transfers to try and earn some side cash, but in a lot of cases its just a waste lol. But it does offer some side fun during the season.

Also I am doing some side studies on my players. I am going to monitor the cost of the player over a lifetime (cost to train/cost per season/cost to aquire/cost to draft). Something interesting to look at. Obviously starters are normally going to cost more overall but it might be fun to see season over season.

This Post:
66
242542.8 in reply to 242542.7
Date: 6/5/2013 9:41:43 PM
Overall Posts Rated:
9393
What are my plans for my team? I'm not entirely sure. I got banned for multi-accounting the last time I played, which sucked because it meant I lost not one but several promising teams, but it gave me valuable managing experience and training experience in training all types of different players and experimenting with different builds. I know I like the training aspect of this game almost more than winning, but I need to win and promote to be able to afford to buy and train the most interesting and unique high-level players. I like the idea of building around players I draft, but I recognize that I just wouldn't have time to train every important player for a moderately successful D.III-caliber team or higher.

I guess if I had to come up with concrete goals, they might be something like this:


Short-term (3-4 seasons)
1. Save up money and put all available money into the arena
2. Get to D.IV
3. Train and own a U21 player

Long-term (5+ seasons)
1. End arena goal: 15000 bleacher, 5500 lower tier, 500 courtside, 50 luxury box
2. Get to D.II
3. Train and own a NT player

Team philosophies
1. Always run neutral or outside-oriented offense (go against the flow, no LI or LP for me)
2. Train primarily SF/PF type players unless I draft an elite guard prospect
3. Stay all-American
4. Experimenting > winning, as long as I'm still having fun (hence the outside-oriented offense)

Transfers can be a great way to earn fast money, but I'm working a lot IRL and also tanking to take advantage of the non-existent salary floor during the first sixteen weeks, so I haven't had time or frankly motivation to scour the TL for suitable bargains. And like you said, it can be just a waste.

This Post:
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242542.9 in reply to 242542.1
Date: 6/10/2013 7:43:54 PM
Overall Posts Rated:
129129
Woohoo! No tankers in my Div this season.

Looks like I will be challenging for a title in Season 24!

Time to beef up my roster!

This Post:
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242542.10 in reply to 242542.9
Date: 6/21/2013 12:19:22 PM
Overall Posts Rated:
129129
Newbie Guide to training:
First of all get the spreadsheet downloaded called the training simulator. Figure out how the numbers work for age/height.

Effective Training:
You want a level 4 trainer. You don't need anything beyond that.
Train one on one Guards or Forwards when you have 2-3 trainees you want to build your team around (draftees hopefully). Add more trainees to soak up extra minutes.

Why is one on one forwards or guards optimal?
1) Height doesn't really matter
2) Its the fastest training method
3) You can train up to 6 players
4) Its a salary efficient method of training (handling/driving does not cost much salary)
5) Handling and IS are good skills to get elastic effect going quicker
6) You get a better amount of training points which means more effective cross training

Why one on one forwards may be better than one on one guards?
Forwards are usually the most expensive players to find for their salary. Therefore, having trainees soak up those minutes while other players use the more optimal positions means a better overall team for the salaries.
Why one on one guards may be better than one on one forwards?
For taller players, handling trains better at guard. Also JS trains more effectively, while IS can be trained via the center position. For shorter players one on one forwards is usually optimal.

What if my players don't need handling/driving anymore? Well then you probably want to switch to one position training depending on how tall your players are This is a newbie guide so advanced trainees aren't really available.