The second team idea has been discussed a lot recently. It has become one of the most talked about new ideas and as such, it has caught our attention. A poll about this idea has already been made in the Suggestions forum here
(253223.1), along with its discussion, but we feel it didn't have the impact of an official poll, especially now since we have a more specific idea of the possible implementation. We hope this poll and discussion will answer two basic questions; should we develop this feature and how do we do it if we decide to develop it. Please try to keep the discussion in an area that will help answer these questions.
Here are some possible specifications of the secondary team idea, in the form of some restrictions and rules. In all aspects other than the ones mentioned bellow, the secondary team would behave as a completely new team. Also, the link between the primary and secondary team would be clearly and publicly visible. If you have any objections or possible better solutions, we welcome your replies. Unproductive, cynical or sarcastic posts will be deleted.
1. Supporter restriction: Only teams with a Supporter package with no less than 60 days left can apply for a secondary team. The secondary does not have a Supporter package by default, but it can be bought for half price. Secondary team can only be managed while the primary team has a Supporter package (regardless of the Supporter status of the secondary team). Losing Supporter for the primary team restricts access to the secondary team, which will then go into normal inactivity mode (will be botified after a couple of weeks). If the original owner of the secondary team acquires Supporter before the team is botified, he will regain control of the team.
2. Country restriction: Secondary teams cannot play in the same country nor buy players from the primary team's original country. To make sure some smaller countries aren't overwhelmed by the influx of new foreign teams, a minimum of 50% of the teams in a country will be reserved for local managers. Also, if a country is 90% full – the remaining teams will be reserved for local managers.
3. Inactivity and bankruptcy restriction: Inactivity or bankruptcy of the primary team will also prevent access to the secondary team, but not the other way around. For example, if a secondary team is lost due to bankruptcy or inactivity, it does not affect the primary team, but, in that case a new secondary team can only be created after 14 weeks.
4. Abandonment rule: Secondary team can be abandoned at any time, but a new secondary team can only be created after 14 weeks. If the original owner of the abandoned secondary team changes his mind before the secondary team is botified, he can regain control of it.
5. Scrimmage restriction: No scrimmages are possible between the primary and secondary teams.
6. Player transfer restriction: No transfers possible between primary and secondary teams. Additionally, it isn't possible to buy players formerly owned by the other team (primary or secondary). This restriction applies even after the secondary team is abandoned or lost due to bankruptcy or inactivity.
7. Voting restriction: The secondary team will not have the ability to vote in NT elections.
8. Cheating rule: Bans due to cheating apply to both teams, regardless of the cheating team.
9. B3 restriction: Secondary teams cannot qualify for B3. They are replaced by the first league or cup runner up which isn't a secondary team of any manager.
10. New Manager Checklist rule: Secondary teams don't have access to the New Manager Checklist.
11. Forum restriction: The forum allows posts from both primary and secondary teams, but the posts are marked as if posted by the primary team. The secondary team ownership and basic details is also visible. Posting in the secondary country forum is only allowed in the local language or in English.
Last edited by BB-Marin at 1/12/2014 7:15:56 AM