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Potential Caps

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This Post:
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254907.1
Date: 2/7/2014 7:59:36 PM
Overall Posts Rated:
2323
Need a little help here guys...

How can you tell what the cap is on a player's development based on his Potential rating? I don't want to waste training on a player who's capped, but on the other hand, I want to get my players to their maximum potential. I'm assuming it's based on the sum of the characteristic ratings, but are they weighted in some way? Are there any tricks to maximizing the end ratings of a player based on potential, i.e. focus only on three core attributes vs. a balanced build of all attributes vs. something in between?

Thanks!

This Post:
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254907.2 in reply to 254907.1
Date: 2/7/2014 11:14:28 PM
Headless Thompson Gunners
Naismith
Overall Posts Rated:
717717
Second Team:
Canada Purple Haze BC
A good place to go to enter your players
learn about caps and documented training speeds

http://training.bb-usa.net/login.php?refer=club