i love the random luck here. I had 2 players capped at 91 percent of their cap. And another one perenial allstar too capped at mid of age 23 at 111 skillspoints, when he had 110 skillpoints he was 100 percent capped according to calculations. Now i am working whole season on his 112th pop, hopefully ill get one before playoffs. Hardcap seems like untrainable almost. But we had nt player who had 6 skillpops after he was capped during 7 years period. he was trained till 34
So hopefully ill get mine one to 115 skillpoints before age 32 or so lol. It doesnt seem alot, but to compare 14IS with 18IS on a sf its huge
After all my plans next 4 years are exlusively IS.
Basicly i think bbs should lower the amount of mvps or even supestars in the draft. Since even superstar capped seems to be uneconomical in lower than 1st division. So we have the best players, mostly mvp+ potencial basicly worthless in the market. That means bbs either needs to change the teams income per week drasticly or to lower the potencial comoing out of the draft. We seen perenial allstars playing at b3 finals and winning it, i personally think superstar is exactly the potencial the guys in 1st division needs, maybe one mvp or above per team.
Now we see mvps with 100k salary with unused potencial ceiling all around the bb. so why do we need even higher potencial ceiling? To not use ceiling even more ?:DLast edited by Gajus Julijus Cezaris at 2/11/2014 6:20:07 AM