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New manager bonus

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From: LTJ
This Post:
00
261596.1
Date: 7/24/2014 9:11:41 AM
Overall Posts Rated:
1717
The game is currently unbalanced as a new manager cannot compete against older ones for good-great players. Their economy won't support it and they can't afford to pay large signing bonuses (400k+). I propose;

1) New managers should start the game with more money.

2) Give them a large lump sum (750k) between 2-3 weeks once they have learned the game a little.

3) Raise the new manager bonus form 50k (which only covers your bills) to 175-225k per week.

All of these options would promote the new manager to stay as they could feel like they are improving.

Last edited by LTJ at 7/25/2014 1:06:00 AM

From: Gully Foyle

To: LTJ
This Post:
55
261596.2 in reply to 261596.1
Date: 7/24/2014 9:24:32 AM
Durham Wasps
II.4
Overall Posts Rated:
16621662
Second Team:
Sunderland Boilermakers
New players shouldn't be trying to compete against older ones for good-great players. You're competing with the teams in your division, not the Canadian D1. Yes they may have bigger arenas, and therefore more income, but they built from the same start as you.

Why would you want to pay 400k for a player? I've been in the game for some time, and I've only twice paid more than 500k for a player.

1) No, new players don't have to pay the minimum salary. That's a huge advantage.

2) No lump sum. New managers need to be discouraged from spending money, not given more to waste before they know what they're doing.

3) If you're not making a big profit in your first weeks in the game, you're doing something wrong.

New managers need to learn how to operate within the restraints of the same economic situation as everyone else. That's how they'll improve. Not by being given money they don't know how to use.

This Post:
11
261596.3 in reply to 261596.2
Date: 7/24/2014 4:44:10 PM
Overall Posts Rated:
883883
Agreed.

1) Get 3 trainees.

2) Build arena.

3) Don't buy new players

4) Earn 90-100k or more per week.

5) If in the bottom 4 of league, continue losing a get a decent draft pick. If not, buy some cheap talent and upgrade some positions. By upgrade I don't mean get a 100k salary player. Get a couple 10k players. Or 15k. Slowly work up.

From: Sid Vicious

To: LTJ
This Post:
11
261596.4 in reply to 261596.1
Date: 7/25/2014 12:10:44 AM
Overall Posts Rated:
536536
Ive been in the game for 22 seasons and im enjoying scrounging and training cheap players in Utopia as much if not more than competing in div 1 with a 900k plus roster that could probably be sold for in excess of 10mill.

New managers in the game need to learn the basic of economic management, training , mind reading and tactics before they try and compete with Div 1 teams.

Without this knowledge it wouldn't matter how much money you gave them they'd only get frustrated at losing to the really good managers

Edit


Game shape, enthusiam, building a team and recognising desirable talents in different positioned players & also value for money on the transfer list are a few of the other kind of important aspects of the game that new comers need to learn before having big dollars to waste




Last edited by Sid Vicious at 7/25/2014 1:24:35 AM

From: LTJ

To: LTJ
This Post:
22
261596.5 in reply to 261596.1
Date: 7/25/2014 1:49:00 AM
Overall Posts Rated:
1717
It seems as though the consensus is that I want to compete with, or have beginners compete with, D1 or up managers. I don't. They are not in my league/division. One of the threads was talking about BB losing players. A main reason someone quits is because they aren't enjoying themselves. I happen to be hardcore and am willing to stick it out. There is not enough hardcore demographic to keep the game growing. You want to promote a good time. I am trying to offer insight in to the thought process of a new player. When someone is looking to sign up for a basketball manager game the vast majority are thinking about the NBA and want it to be like the NBA.
They want to;
Trade players, draft players, manage a roster, manage contracts (possibly with a salary cap), win games, see progress. No one expects these things to happen right away and all of these things can be done over time (i.e. like a clash of clans where the higher your level, the longer it takes to improve) but when you're a new player on this game and you can't;
Trade/afford players (no one wants a 6th man, they want an MVP), win games, see progress (because training can take too many weeks which is why one of the Frequently Asked Question is 'Why didn't my players bump?'), you aren't getting what you want or were looking for.
I want to say that I do like BB and some of the aspects like the arena and the economy and staff. The one thing I would say is that the current system, which is run by auction, is whoever has the most cash wins. No one can outbid Bill Gates. If you have the most money you can buy the best staff, you can buy the best players whether they are old or trainees, you can have the best arena allowing you to have access to even more money. This is why I suggested giving new players a little extra cash. This also makes the game a little more forgiving if you make a mistake as a new manager.
Maybe BB should have a beginners league where everyone in it is less than 3 seasons old. I have a manager who has been around since season 13 and another since season 17 in my division. No new manager can compete with that level of knowledge or roster talent. If new players are going to get thrown in to the fire, they need an edge or perk so that they aren't destroyed every time they log on.
Things like slowly work up and learn some of the more challenging aspects of the game (i.e. economy, recognizing good and bad talent, training) are never going to be attained if managers don't stick around.
There is a saying we all know 'you learn from your mistakes'. You have to allow people to make mistakes and not get killed for them. Players will just leave. Let them learn and promote them to stay.
None of this is up for debate. Nothing I've said isn't fact as those were the things I was looking for, questions I asked, aspects I wanted or situations I found myself in.
I posted a suggestion from one perspective, which got responses from what appears to be some of the more seasoned players. I believe that one day I'll be in your shoes and possibly think the way you do, but for now try to think outside of your current standing and look at some suggestions from another perspective.

LTJ

Last edited by LTJ at 7/25/2014 2:00:41 AM

From: Sid Vicious

To: LTJ
This Post:
00
261596.6 in reply to 261596.5
Date: 7/25/2014 2:02:37 AM
Overall Posts Rated:
536536
I like your passion

From: Gully Foyle

To: LTJ
This Post:
00
261596.7 in reply to 261596.5
Date: 7/25/2014 6:53:32 AM
Durham Wasps
II.4
Overall Posts Rated:
16621662
Second Team:
Sunderland Boilermakers
I like your passion too. Also your ability to communicate your thoughts/beliefs. I'm positive you'll do well here.

However, even though I've been in the game three years, I can remember what it was like to be new. I didn't expect to be competing immediately, even with teams in my own league. I was however grateful for the extra cash I received early on. I just had no idea how to spend it.

The biggest thing for a new user is to learn the game. Only by doing this can you progress. I think giving more money to someone who doesn't know what to do with it would only make matters worse. Far too many new users get ripped off on the transfer market as it is. Giving them more money will only see seasoned users make more at their expense.

The best thing that anyone can do for a newbie is direct them here: http://www.buzzerbeater.com/community/forum/read.aspx?thread=144856&m=1

A better suggestion than more money would be better starting players, something I haven't really thought about enough to go into further.

Good luck with your efforts.

From: Aleksandar

To: LTJ
This Post:
00
261596.8 in reply to 261596.1
Date: 7/26/2014 11:26:13 AM
Neverwinter
CGBBL
Overall Posts Rated:
621621
Stick to the salary floor, and build up your arena.

Also, as the new manager, use the first 16 weeks to get cash, since you don't have to pay the salary floor.

From: LTJ

This Post:
00
261596.9 in reply to 261596.8
Date: 7/27/2014 12:35:38 PM
Overall Posts Rated:
1717
My salary floor is $0. Are you suggesting I keep/acquire the cheapest players possible, punt my first season and start with nothing but cash and a few draft picks? Is it your opinion that this the best strategy for a new player?

From: Aleksandar

To: LTJ
This Post:
00
261596.11 in reply to 261596.9
Date: 7/27/2014 6:02:27 PM
Neverwinter
CGBBL
Overall Posts Rated:
621621
My salary floor is $0. Are you suggesting I keep/acquire the cheapest players possible, punt my first season and start with nothing but cash and a few draft picks? Is it your opinion that this the best strategy for a new player?


Yup :) Just keep 11-12 of your original players and learn to manage minutes/game shape. Experiment with tactics and stuff.. You can get few cheap trainees as well.

You need to invest everything into your arena.

In your second season, you can start playing around with player purchases/sales. But stick to the salary floor and don't waste a lot of money. Also, continue investing most of your money into the arena.