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Suggestions > Balancing the economy

Balancing the economy

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265824.1
Date: 1/4/2015 8:03:35 AM
Overall Posts Rated:
88
The buzzer beater is very lopsided and the economy needs to be balanced. Currently the market revolves around only a select few high priced players. This creates situations like in soccer where their are really rich teams who can afford the best players while others have no chance I think the following suggestions could help improve.

1. Salary cap: Each league should have a salary cap to even the playing field in general. The cap should be much higher for the top leagues since it requires more talent to compete while lower division leagues could have smaller. This would keep even the richest of all teams in check.

2. Free Agency: Many players are cut every year and end up retiring especially if a salary cap is implemented their would be more incentive to sign free agents rather then pay ridiculous high bidding fees. Instead you could sign him to a contract for a certain amount of seasons. (Maybe their could be a fee if you terminate his contract earlier)

3. Trading: Once again when implemented with the salary cap and to some extent free agency this could really make the economy more dynamic and realistic. You could trade with other players and if the player's salary was over the salary cap you could not make the trade.

Please let me know what you think. I understand that if you don;t like how I think these mechanics work but please understand in some way or another these mechanics would greatly improve bb.

This Post:
22
265824.2 in reply to 265824.1
Date: 1/4/2015 12:36:24 PM
Overall Posts Rated:
102102
So you are telling me that the players I've been training for several seasons will get cut because I'm "over a salary cap"? The issue is that people need to stop overpaying for crap players. This is a user end issue not a system based one.

If teams stopped renting players to win a game and spent time cultivating their own talent then the market would be far more balanced since their would be more trained talent on the market. That is the issue, teams won't (or in some instances) can't commit to training players.

How would a salary cap fix that?

This Post:
11
265824.3 in reply to 265824.1
Date: 1/5/2015 8:11:49 AM
Overall Posts Rated:
621621
Erm... I think you need some more experience playing this :)

Those expensive players are actually salary efficient players, you don't need money to train them. Top level yes, but you can still train some mid-range salary guys whit little to no investment. I'm currently training an allstar potential guy, he's going to hit some 110 skills with 25k salary. I trained with a cheap lvl 3 trainers and got him as a mediocre draftee, you can find those for 1k on the transfer list.

So basically, salary efficient(regardless of salary) will go high on the transfer market, salary inefficient(regardless of salary), is crap, and can be sold for a bit of cash.

Also, regarding your suggestions:

1. We have over-extension tax implemented, it is a salary cap of sorts.

2. Free agency, where you actually get players for free? Maybe, but that would need a complete restructuring of the current system, maybe adding player contracts and stuff..

3. Trading is definite no. Never. Ever.

This Post:
11
265824.4 in reply to 265824.1
Date: 1/5/2015 10:14:29 AM
Overall Posts Rated:
323323
Your Ideas aren't BB it's the NBA.
If any of us wanted those games we wouldn't be playing BB

This Post:
11
265824.5 in reply to 265824.3
Date: 1/5/2015 8:55:00 PM
Overall Posts Rated:
370370
3. Trading is definite no. Never. Ever.


Absolutely.