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Suggestions > Aggression

Aggression

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This Post:
1313
271490.1
Date: 7/16/2015 5:53:53 AM
Spartan 300
II.2
Overall Posts Rated:
52555255
Second Team:
Spartan Kids
As we all now there are players who make more fouls then other.

I would suggest to add a new thing there for players, Aggression.

It could be like a skill in front of Experience, or somewhere below the Game Shape that show us the personality of the player.

So the Aggression or Aggressiveness would show us how hard the player goes in the games, is he a nice or a bad guy, and how much PF he make usually in the game.

It would help people when they buy players for sure, so they know one step more what the player can show them, and how long can he perform in the game to not be kicked with 6 penalties. Would be nice to see that.

Lets say something similar like on HT

unstable
fiery
temperamental
balanced
calm
tranquil

This is where we hold them!
This Post:
00
271490.3 in reply to 271490.2
Date: 7/16/2015 9:01:47 AM
Spartan 300
II.2
Overall Posts Rated:
52555255
Second Team:
Spartan Kids
It's already added - we just can not see it

Yep, but it's important part of any player, so we should see it, that's what I'm talking about

This is where we hold them!
This Post:
00
271490.4 in reply to 271490.1
Date: 7/17/2015 5:25:07 AM
Overall Posts Rated:
16031603
Well after a handful of games you just need to check the stats.

Although I could imagine this would be a perfect BuzzerBeta Feature.

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
This Post:
00
271490.5 in reply to 271490.4
Date: 7/17/2015 5:46:55 AM
Spartan 300
II.2
Overall Posts Rated:
52555255
Second Team:
Spartan Kids
True, but for every player I must check few things, lets say last 2 seasons fouls in games, the second think, did he played in a higher or lower division vs good or bad players and etc..

It would be a lot easier if they show us the skill of Aggression of each player, they have it, we just don't see it, this should not be complicated to implant I think.

This is where we hold them!
This Post:
11
271490.6 in reply to 271490.1
Date: 7/29/2015 8:28:53 PM
Overall Posts Rated:
323323
Great Idea.
I feel like this has been suggested before.

To Knecht: People don't have time to search through every player on the market to see if they foul out.

From: Knecht

This Post:
33
271490.7 in reply to 271490.6
Date: 7/30/2015 5:39:11 AM
Overall Posts Rated:
16031603
I'm not against it, I was just telling that its a very obvious "stat".

On the other hand we don't need to spoon-feed the users, they have to do their own research too. That has always been the official line, so I hope to have pleased many people with this statement.

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
From: Phyr

This Post:
00
271490.8 in reply to 271490.6
Date: 7/30/2015 8:37:27 AM
Overall Posts Rated:
654654
It's very difficult to have to scroll down a little bit on the same exact page that you have a place a bid to look at the fouls.

This Post:
11
271490.9 in reply to 271490.8
Date: 7/30/2015 9:46:11 AM
Spartan 300
II.2
Overall Posts Rated:
52555255
Second Team:
Spartan Kids
It's very difficult to have to scroll down a little bit on the same exact page that you have a place a bid to look at the fouls.

The aggression of a player is so important so I think we should see it.

It's not just about the scrolling, it's important to see does the player play in higher league or lower, vs strong or week players and etc.

I can buy a player who makes 1-2 PF per game from a 2nd or 3rd league, and then when he play in my league vs 200k salary players he will make fast more fauls..

This is where we hold them!
This Post:
00
271490.10 in reply to 271490.9
Date: 8/23/2015 8:02:33 PM
Greensboro Generals
IV.9
Overall Posts Rated:
746746
your just talking about players in over their heads.


what i try and do with my team is to have what I envision as a good locker room to walk into. That means having the right guys in the right roles.

this may sound silly but I think in a lot of cases you can tell a players disposition as a 'person' from their portrait. If he seems to smile, probably a good locker room guy, if he scowls probably a fierce competitor, look like a deer in headlights could be a choke artist.


then again it looks like whomever put together the art work on the players must have seen Glengarry Glen Ross and just went nuts because it is insane how many of these guys have the Alan Arkin look from that classic.

What I think has also been hilarious is that the engine does not have any sort of sense of appropriate looks to players from certain nations, IE Ginger Chinese players and the like.

This Post:
00
271490.11 in reply to 271490.10
Date: 1/29/2016 5:02:40 AM
Overall Posts Rated:
2020
Good idea.
every player with diffrent temper..
that can lead to a technical foul.