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Utopia lateral shift

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This Post:
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274058.1
Date: 10/25/2015 1:39:21 PM
TrenseRI
II.1
Overall Posts Rated:
36003600
Second Team:
ChiLeaders
The lateral shift is the reshuffling of team positions that we do after each season in the Utopia divisions (it's mostly done in the lowest one, DIV, and the shuffling is done within the division). We do it in order to make sure human teams are grouped with as many other human teams as possible. The teams are moved between leagues laterally toward the lowest league numbers.

Are there any issues with it that you dislike? We'd like to know if this is something you'd like to see implemented in the rest of BB, maybe just in the lowest populated division (this too is still to be decided). At this moment, we'd only like to see if this is something universally liked to go further. Also, we definitely wouldn't do it for S33, maybe S34.

Last edited by BB-Marin at 10/25/2015 1:54:47 PM

Poll:  What do you think about Utopia lateral shift?

I like it.
Don't like it.
Neither.

This Post:
00
274058.2 in reply to 274058.1
Date: 10/25/2015 1:48:16 PM
Overall Posts Rated:
12661266
I think it is a good idea. Nothing worse for someone to be in a comp full of bots. I guess the issue would be the promotion demotion of higher leagues. Would it result in some bots in next level up?
My thinking. Say there are only half the lowest division full. There are a lot more demotes then promotes. Don't like the idea of mass promotion but maybe announce beforehand that only 3 teams per league will demote in the 2nd lowest div.


This Post:
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274058.3 in reply to 274058.1
Date: 10/25/2015 3:17:51 PM
R.C.V.S.P.
IV.23
Overall Posts Rated:
151151
Second Team:
R.C.V.S.P. II
I like it too. For me Utopia is for fun, and no fun without human managers ...

This Post:
00
274058.4 in reply to 274058.1
Date: 10/25/2015 4:21:28 PM
Overall Posts Rated:
5959
I didn't get shuffle after I took it easy the whole season in utopia and still feeling the downfalls of taking it easy when you don;t have a good team. However I am in playoffs this season with the hall of fame potential I have drafted didn't start untill about mid season I think not sure. I would advise people against taking it easy the first season with a new team. I may do it again sometime soon if I am not preped for promotion in utopia. I don't like the idea of reshuffling leagues.

Heading on the right path so far. Are you?
This Post:
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274058.6 in reply to 274058.5
Date: 10/25/2015 5:11:52 PM
Overall Posts Rated:
5959
How are we ever going to develop rivalries in league play if the worse team doesn't get to stay in the conference? My opinion here not base on anything we should really look to add more divisions to utopia like first team gameplay and have a botfied league such as division 5 division 6 leagues in the USA. Reshuffling just takes away getting good draft picks in the league and consistently trying to improve your team based on draft picks is invalid here and should look to add more towards the transfer list.

I was just refering to my past expereinces and how taking it easy is not as effective when you don't have a good team.

Heading on the right path so far. Are you?
This Post:
55
274058.7 in reply to 274058.5
Date: 10/26/2015 1:57:45 AM
Nightearls
II.3
Overall Posts Rated:
536536
Second Team:
Silver Onions
I like the idea for Utopia, because that are veteran managers mostly.

But for a starter it is far more fun to win, than to lose.
Specially in the beginning when you haven't figured out a lot, competing with veterans is harsh. When I started I played mostly against bots, I had no problem with that. I had time to figure things out and was still winning. After promotion the second season, I found out how difficult the game really is, but that was just interesting.

Get people hooked up in the game, by winning and than, after a season bring them in a mostly human league. That is my advice.

Only in the dark, we succeed!
This Post:
00
274058.8 in reply to 274058.7
Date: 10/26/2015 12:25:58 PM
Overall Posts Rated:
14901490
It doesn't have to be implemented fully, you know. Once they start fiddling with it they can make sensible decisions. Say a country has 200 users. 16 D1, 64 D2, 120 D3.

You can go about it in various ways:
a- Fill 7 leagues with 16 teams, leave the 8th half empty and delete 9th and above
b- Fill 8 leagues with 8 managers and fill 8 leagues with 7

Between these 2 extremes you can have various solutions in between. I agree it's pointless to have 16 human managers at the lowest level in the example above. I'd think 14 would already work better since there is no demotion at that level. In fact I'd say fill 12 leagues with 10 human managers so that the bots will fight for the relegation. This will also prevent that a new manager is forcibly put in a league with only bots (because you have additional slots in the human populated leagues). Option b is definitely better and likely less difficult to implement.

However the current situation is that some leagues have 15 human managers and others have 1 or 2 and it's plain dumb. People might promote right away and then quit because at the next level they get hammered every game.



Last edited by Lemonshine at 10/26/2015 12:28:58 PM

This Post:
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274058.9 in reply to 274058.1
Date: 10/26/2015 12:51:14 PM
Overall Posts Rated:
14901490
I like it. I'd try to keep the rivals together when shuffling, but that's a very minor concern.

Personally I'd swap 2 teams from a conference to the other (this would be new) and 2-4 teams from a league to another (this already happens). Only swap equally ranked teams: a #2 with a #2, a #5 with a #5, to keep the level broadly in line (but clearly a weaker conferences or leagues will become more competitive).

I think this is a great feature to level the playing field across same level leagues (and conferences). There may be leagues where all the teams are carrying a much lower salary than the overall average. If you swap into such leagues 4 teams with average or above average salary, at least there is a chance some older teams will be forced to increase their payroll to compete instead of cashing thanks to a league specific situation.

I also think it's more interesting when you have to scout managers you haven't played against before.


Last edited by Lemonshine at 10/26/2015 12:51:50 PM