I'd also like to add that with the last draft I saw Division IV teams get 5k or 6k wage players.
Even though my draft sucked totally I do want to congratulate them with their new players, however at the same time I am thinking that these players are to expensive for these lower divisions.
If a team is very lucky and can draft 2 or 3 players with a 5k+ wage, it might hurt economically if they don't want to sell them, while it will make them rich if they did sell them... It's these kind of choices that have to be made, and which make or break teams.
A team can have 1 or a few 5k+ players in low division, and fill it up with lower wages, but personally I feel it is best to have a balanced team so would advise average players overall, which all have almost the same wage...
Also when you get injuries it doesn't realy matter who is injured this way, while if you have a few stars, and 1 gets injured, you can kiss your wins goodbye.
Don't know how others think about this. But I think keeping (too many) players with too high wages in lower division teams is reason No1 why teams get into economical trouble.
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