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Some questions

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From: Quno
This Post:
00
288470.1
Date: 7/12/2017 12:56:37 AM
Bronx Wings
IV.4
Overall Posts Rated:
1111
Hey guys, just wanted to ask some questions. How much OD & ID is enough for DIV 4? How much JS is necessary for Guards?

From: Grabby

To: Quno
This Post:
00
288470.2 in reply to 288470.1
Date: 7/13/2017 1:03:07 PM
Blue Vikings
IV.33
Overall Posts Rated:
138138
Second Team:
Big Horn Sheep
That is a very broad question, and is all relative to the roles you want your players to have.

From a very basic suggestion, you could probably put together a division 4 league winner with 13 OD on your perimeter starters and 13 ID on your inside defenders. You can probably get by with 10-12 JS on your guards depending on what you envision them doing.

However, there is more to it.

This Post:
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288470.3 in reply to 288470.2
Date: 7/13/2017 1:23:13 PM
Overall Posts Rated:
32293229
From a very basic suggestion, you could probably put together a division 4 league winner with 13 OD on your perimeter starters and 13 ID on your inside defenders.


The 6 guard types in my starting lineup in game 3 of my III.5 finals had five guys with 13 OD (and one with 16), plus the three big men who played had 13/12/11 ID. Of course, I had some obnoxious JS/JR levels and some obnoxious SB sprinkled in too. ;)

I think your statement that "there is more to it" is perhaps the statement that sums it up best of all. Sometimes it seems like the most important thing isn't how good a player's best skill is, but how good their lowest skills are.

From: Quno
This Post:
00
288470.4 in reply to 288470.3
Date: 7/13/2017 1:54:59 PM
Bronx Wings
IV.4
Overall Posts Rated:
1111
I always thought that 10 OD & 10 ID was good enough to stop players. So, basically the guard who I want to be my star should have 13 OD and the backups like 10-11?

From: Quno

This Post:
00
288470.6 in reply to 288470.5
Date: 7/13/2017 9:31:56 PM
Bronx Wings
IV.4
Overall Posts Rated:
1111
It's kinda hard selecting two starting guards because the ones who I want to start have 3 OD and 7 OD. Also the JS on them is okay I guess

From: Seazy

To: Quno
This Post:
00
288470.7 in reply to 288470.6
Date: 7/13/2017 11:24:50 PM
Overall Posts Rated:
44
Holy cow, if a top tier DIV team looks like that on defense (13OD, 11-13 ID) what does a top t over DIII team look like? In general

From: Quno

This Post:
00
288470.10 in reply to 288470.9
Date: 7/14/2017 1:25:24 PM
Bronx Wings
IV.4
Overall Posts Rated:
1111
I'm stuck between training JS/F, 1V1F, IS/C. I haven't trained Pressure yet even though OD is mandatory to have on your players.