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Suggestions > Protection for micro-national players

Protection for micro-national players

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This Post:
22
297122.1
Date: 11/5/2018 5:20:07 AM
Hortatus
IV.51
Overall Posts Rated:
13091309
I know that probably will affect a minimum part of users of the game .. but the thing becomes more gruesome every day and also lose a bit 'of interest in curing these things ..

Premise:
Only 3 active users remain in Barbados, which means 9 new players in each draft (hoping that no user fires the newly drafted players, which unfortunately happens often)
At the end of last season a 19-year-old player from Barbados went on sale because the team in which he played was extinct .. with one of my teams I bought this player to not let him die completely since nobody offered ..

At the beginning of the current season I sold the player in question to 1000$ .. I felt happy to have found a user who had made an offer ..

As soon as the user bought the player on the first of 1November I wrote him, as coach of the team from the Barbados u21 team, telling him that if he was training he would have entered the national team this season without receiving any answer ..

Today I'm going to see the player and surprise, the buyer has already fired him ..

Now tell me, in addition to the money spent and lost (we are talking about a few tens of thousands of dollars, certainly not big investments) the thing that degrades me most is that this process is continuously degraded and does not interest anyone to make a remedy ..

What should I do to manage the national team of a small nation? Do I have to personally purchase and manage all the players of that nation passing on the market? Is not it possible to find a system to protect those few players who are born in a nation where there are a minimum number of users?

Dormouse

This Post:
00
297122.3 in reply to 297122.2
Date: 11/5/2018 9:12:59 AM
Hortatus
IV.51
Overall Posts Rated:
13091309
Of course I could keep and train him myself, in other cases I have done it, but my problem is not that it is trained, for that I certainly can not force anyone to train a player, and we would miss him too.

The problem is the lack of availability of players in general for teams of small nations and the automatic ease with which these can be "deleted" from the game.

Among other things we do not talk about the extinction of teams that can also be predicted by keeping track of the last login of the user who owns them etc .. Let's talk about firing in the trunk ..

Can not find a way to put them on the market automatically?

For the issue of potential highs lost to the draft has already been proposed and has never been considered .. now I put a stone above ..

This Post:
55
297122.4 in reply to 297122.3
Date: 11/5/2018 4:20:59 PM
Overall Posts Rated:
207207
As someone who only trains Scottish players I know your struggles. The number of users drop each season and the pool of decent trainees is very slim.

I have suggested a couple times that the Utopian nationality is removed and replaced with real countries. Then the Utopian players would be randomly assigned a new nationality with it being waited by country ranking or number of users

This Post:
00
297122.5 in reply to 297122.4
Date: 11/5/2018 7:15:49 PM
Hortatus
IV.51
Overall Posts Rated:
13091309
It would not be a bad idea if it did not go so far as to affect the value of the players.
But it could be a starting point for a reasoning with some basics ..

My concern however was not so much to find new young to draft, but be able to not lose the few that come out of the few real teams available ..

Type a sort of "bookmark" for nationals in which if a player is present even if he is fired is put on the market ..

This Post:
33
297122.7 in reply to 297122.1
Date: 11/8/2018 6:59:44 PM
Hamburg Albatrosses
Bundesliga
Overall Posts Rated:
84878487
Second Team:
Korean S. Fighters
I definitely know what you're talking about. Having coached the scottish U21 for a couple of seasons and also being involved with the korean NT and U21, it is frustrating to see how hard it is to get enough players that will eventually play on the NT. Or U21. When they merged the countries, they let the nationalities remain in place, as well as the NT-teams (which is good in my opinion). But now the teams from Korea are scattered over the leagues (and if I'm not mistaken, there are only four left anyway). Now what I saw when they were all playing in League I in Korea was the following: the draft was way better since there were 4-5 teams that were able to scout (probably not all of them did). And the top teams that were competing for the championship (Busan Thunder - who retired in the second season after the merge) and Gangnam Warriors got nice draft picks. Player with MVP+ potential. Now it's kind of harder. The first season of the merge, Gangnam got the last draft pick in his league since he had the best record. And starswept with his Thunder also got the last pick with the best record in League II. And since there are a lot more players, it's hard to pick anything decent with the last draftpick.

So what I would suggest is the following (even if it's probably too hard to implement): let the teams draft in their "old" leagues, maybe let them draft reversed to their ranking. Like this, the micro-nations (who only consist of the NTs any more) are really going to go extinct in my opinion.

So the suggestion from ghunter might be even better than that - that Utopia is going to yield a lot of players and the Nationality will be random. That would definitely increase the competition on the NTs and would be a lot more fun. The players of the Utopian teams already have got so many different names that you could already guess a couple of nationalities...

I drafted a 19y old HoFer. Nice skills, so I will probably train him ... but he's never going to play on a NT since he has the Utopia Nationality. If he was from Barbados, Scotland, Hanguk or someplace else (even Germany) - that would definitely be even more fun to know you might have a shot to get him on such a team ...

So: I hope the devolopers will start thinking about this issue. Maybe I'm too involved with NT-stuff .. but it's a great aspect of the game in my opinion - and one that is definitely keeping me play this game ...

So please do something to make it more interesting for those small countries

Du hast nicht genug Geld, um dieses Gebot abzugeben!
This Post:
33
297122.8 in reply to 297122.7
Date: 12/7/2018 10:11:07 AM
Overall Posts Rated:
7878
I think many micro nations could grow their number of players easily....Obviously game promotion has been made euro centered.

If you take in Europe real micro nations like Andorra,Cyprus,Malta,Luxemburg you have 54 players

If you take nations of Africa you will have 54 players too

Part of the job of the NT should be game promotion, i guess you can find more users in Ghana, Nigeria, Algeria....than in Andorra...and nations like Cameroon, Congo, Angola (all have olympic past or have NBA players) are even not represented....

BB and national NT have to go on african basketball forums to put some links....(things like "Nigeria BB NT needs you "would be cool)

In my opinion, the Utopia nationality is useless, Utopia draft should give random nationalties, the prospect you pick in Utopia are not so interesting as u cannot develop them for a NT

This Post:
11
297122.9 in reply to 297122.4
Date: 1/6/2019 10:47:38 AM
Salmantica
II.4
Overall Posts Rated:
219219
Second Team:
Rungerianos
I am working with the spanish NT staff, and it is a great experience. You can learn a lot, it is a great atmosphere. You are expecting for the next Monday, and discussing the best options with the rest of the people. I think that BB should try that managers get more involve with NT, this would make that the number of users decrease slowlier, and make stronger relations between managers.

I also suggested to BB that utopian players with STP>130 can play with National Teams. They would be elected in inverse order to the ranking. But every NT could choose only one utopian player at most. This would help small countries to become a little bit more competitive. Managers would learn a lot, too. (But I like your idea too).

And something similar might be done with players from big countries and 130>STP>120: if they are not elected to play with their NTs the first match, they might be chosen from those countries with lower ranking too.

One or two good players would not change the winner of international competitions, but these games would be much more interesting and challenging.

This Post:
00
297122.11 in reply to 297122.10
Date: 1/8/2019 11:09:23 AM
Durham Wasps
III.1
Overall Posts Rated:
16621662
Second Team:
Sunderland Boilermakers
It would be better to create the Utopian NT.

If by better you mean it would make an even bigger joke of Utopia than the idea of Utopia itself then yes, it would be better in that sense. However, unless something has changed since I last did geography, Utopia is not a nation or a country, or even a principality so I think this is a total non starter.

Since we're stating personal beliefs rather than interesting ideas I'll just say that (IMO) it would be better to remove Utopia from the game altogether.

Failing that, giving the draftees to the smaller nations seems to be the best idea all round to avoid Utopia being more of a nonsense than it has been since it was "invented."