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Same skill lvl, better decimals?

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This Post:
22
302570.5 in reply to 302570.4
Date: 12/20/2019 10:59:48 AM
Overall Posts Rated:
14901490
I can see if I can check with one on my trainees (but it requires them not to have consecutive pops). People with older trainees should be able to check this: see if at any point before the next pop the trainee gets sorted differently compared to another player who is 32 or less and does not receive training.

This Post:
11
302570.10 in reply to 302570.9
Date: 12/21/2019 2:19:26 PM
Overall Posts Rated:
7272
I made a small check, and I found that, for every player who had a popup this week, when there is another player trained with the same skill (that is presumably higher) this is listed before when ordered by that skill. I train 1vs1 and have 3 such examples

I see can happen that a player who just popped up has better decimals than another who popped before and is getting training and has the same skill, but it's a very low chance

maybe gathering some data for many players and many weeks can help? If we find several just popped listed before the others then the assumption of this thread is wrong, otherwise it could be true

and if it is ... don't think the developers are able to fix it and hide the decimals again :-)



Last edited by Dariopistis at 12/21/2019 2:20:16 PM

This Post:
11
302570.11 in reply to 302570.9
Date: 12/21/2019 6:10:10 PM
Overall Posts Rated:
14901490
Yeah it can be any age but mine have so much elastics already that they get consecutive pops.

People with trainees can check trained skills before and after the update and see if the order changes when there is no pop.

Btw, this would be pretty big if confirmed. Since we know trainees' minimum skills to a relatively accurate degree that means we could have a better estimate of all other players' skills.

Last edited by Lemonshine at 12/21/2019 6:13:01 PM