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Weekly GE question

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This Post:
00
311558.1
Date: 9/9/2021 6:53:50 PM
Overall Posts Rated:
305305
The golden era of this game, I didn't knew that time, I came a little bit later. But in that time when the game thrived, an important part of the game dynamism was a feedback loop of developers giving some information about the game engine. And some users making their own studies from the information the developers gave and obtaining new insights and developing tools like Coach Parrot. Because "ex nihilo nihil fit" (nothing comes from nothing) and if we know nothing about the game engine, no research can be done from that start point.

So my SUGGESTION is:
(1) Open a thread with questions from managers about the game engine
(2) The current developers choose one question based on:
--(a) they know the answer (I don't know how much of the code they understand)
--(b) they give the right amount of information. Not too much, not too few.
(3) A lot of managers discuss the implications of what the developers have just uncovered.
(4) Some users use games data to test what the new information suggests.
(5) BB community is vibrant again.

This Post:
00
311558.2 in reply to 311558.1
Date: 9/9/2021 10:36:08 PM
Team Payabang
III.8
Overall Posts Rated:
217217
Actually, there are already some threads that give some basic info about the differences between Offense and Defense Tactics... and that what Guides us and the Devs to look out if the Game Engine really works as what as described...


A Very Basic Guide To Tactics
https://www.buzzerbeater.com/community/forum/read.aspx?thr...

And there is also and offsite compilation about it:
https://buzzerbeater.wgz.cz
https://buzzerbeater.wgz.cz/rubriky/tactics?fbclid=IwAR3S1...

Probably what we need to suggest is... for it to be pinned/added in the Game Manual

We as Managers/Users need to Find Out By Ourselves and if we think there's something wrong about it... We report/post it and the Devs or even the well-versed Manager will help/look for us to give us their opinion to what is wrong/what we are doing wrong... and we just need to try and apply/consider their suggestions...

I have read somewhere that The G.E. is being tweaked Season-by-Season little-by-little... But if the change would affect the overall gameplay or efficiency of Tactics the BBs are announcing it in advance before they implement it or even testing it... just like they did on:
Welcome to Season 52: The Three of Life and
Welcome to Season 50: a Golden Anniversary!

NT Coaches and some managers in your Nation can also help you develop your Teams as you help them by Developing an
NT Talent...

or This should encourage us too to create tools to look for the datas about the current Offense and Defense probabilities and flows... Just like what the Author of Coach Parrot, Training Simulator, Buzzer-manager, and other tools did once.

And there are already Threads open for everyone to ask Questions:
Help - English
Ask your questions here
The usual OMG how did I lose that thread

Last edited by Bro_Khen at 9/9/2021 10:41:43 PM

This Post:
00
311558.3 in reply to 311558.2
Date: 9/10/2021 1:43:50 AM
Overall Posts Rated:
305305
So I am asking for a deep understanding of the game engine and you answer with "a very basic guide to tactics" that says lieterally NOTHING? really?

I am talking about people that made laborious studies with lots of numbers, I mentioned Coach Parrot... Have you looked all the awesome ammount of numbers that there are in that big sheet??? ... and you answer with a bunch of threads filled with nonsense claptrap?

Is this game definitely dead?

This Post:
11
311558.4 in reply to 311558.3
Date: 9/10/2021 5:00:53 AM
Team Payabang
III.8
Overall Posts Rated:
217217
So I am asking for a deep understanding of the game engine and you answer with "a very basic guide to tactics" that says lieterally NOTHING? really?


One Person's Trash is another one's Treasure

Or do you read things on Numbers?
then try the Result from my Season 50 Asian U21 Tournament research hope it can help you:

https://i.imgur.com/kMGM8bj.png


I am talking about people that made laborious studies with lots of numbers, I mentioned Coach Parrot... Have you looked at all the awesome amount of numbers that there are in that big sheet???

Yes Sir... I have searched for all the available tools there is for buzzerbeater from the first season I joined the game.

and you answer with a bunch of threads filled with nonsense claptrap?


Thank you for your very straightforward statement with your observation about me... I only wanted to help... and hope you won't get tired of reading my claptraps in the future...


Is this game definitely dead?

If you haven't noticed... from the moment the new BBs were instated... Many features were added... that from the latest news and Site events... we can only tell they are just getting started.


Last edited by Bro_Khen at 9/10/2021 5:08:16 AM

This Post:
00
311558.5 in reply to 311558.4
Date: 9/10/2021 5:30:02 AM
Overall Posts Rated:
305305
So you assumed I am a noob and I assumed that all your links are claptrap. Now you throw at me a bunch of meaningless numbers ... our relation hasn't started well.

Maybe I should try to explain why more information is needed.

Let's talk about degrees of freedom. Or better let's talk about systems of equations.
If you have three variables and three equations, you can in general precisely determine the values.
If you have four variables and three equations, well, you use a variable as a parameter and see how well your model works.
But in BB you have hundreds of variables. Each player has 14 skills. Then you have the team variables, the tactics... even if your team is playing, the value of half of them are unknown. Then of course you have randomness (with everything equal, a shot can go in or out).
And you have to try to guess things from a few team ratings and stark reports.

That task is intractable.

If we want to guess something about the game engine, even partial or inacurate, we need some guidance from the BBs that know the code. That guidance can stimulate further research. At least it can stimulate curiosity. Because right now, and I mean at the part of the managers, the game is stagnated.




This Post:
00
311558.6 in reply to 311558.5
Date: 9/10/2021 9:39:58 AM
Team Payabang
III.8
Overall Posts Rated:
217217

Wow... You seem like some kind of mathematician SIr... This site helped me to calculate Average Ball Possessions per Position per Offensensive Tactics from the image link I post above https://www.basketball-reference.com/about/glossary.html by using the formulas here you can make a tool that can tailor-fit for your personal need.
Using the hints you can get from Games Box Scores hope you can help yourself and us. Coz I do believe BBs/Developers would reveal game formulas to us... But just like from the first reply I post for you... they can only describe how basic work is.

Any information that the BB/Devs will share to us about the GE... I would also like to see if that would be possible.

This Post:
00
311558.7 in reply to 311558.6
Date: 9/10/2021 11:11:51 AM
Overall Posts Rated:
305305
You seem like some kind of mathematician
No need for Mathematics. The message is: If what you don't know is much bigger than what you know, it is hopeless to try to guess what you don't know from what you know. You need external help to figure things out.

Last edited by jesus.sanchez at 9/10/2021 11:12:14 AM

This Post:
00
311558.8 in reply to 311558.7
Date: 9/11/2021 6:13:41 AM
Cobra Kai
III.10
Overall Posts Rated:
419419
Second Team:
Wu Tang Clan
No you dont. U just need to observe closely. U dont need mathematical analysis and coach parrot to tell you that inside tactics are still the king of BB. 2 out of 3 teams in buzzerbeater best play inside tactics. If u build an all round team like many managers have, look inside or low post are far more reliable than any other tactic. It is simply how the GE works right now. You draw more fouls and the success rate of inside shots are nearly 10 % better than outside even with the new engine that favors 3pointers a bit better

This Post:
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311558.9 in reply to 311558.8
Date: 9/11/2021 6:23:34 AM
Overall Posts Rated:
305305
I love it when mediocre or plainly crappy managers tell me that the game is very easy to understand and you only need to look at box scores.

This Post:
00
311558.10 in reply to 311558.9
Date: 9/11/2021 1:22:28 PM
Cobra Kai
III.10
Overall Posts Rated:
419419
Second Team:
Wu Tang Clan
Dude. I ve been playing the game since season 11 with one small break. You obviously think otherwise about the game and it is ok, whatever works for you:) . You can rely on Coach parrot statistics and mathematical analysis all you want but there are some factors in the game which,at least for me, are simply undeniable. Have fun

This Post:
00
311558.11 in reply to 311558.10
Date: 9/11/2021 2:37:26 PM
Overall Posts Rated:
305305
50 seasons of experience? And you needed 5 seasons to promote in a div.4 full of bots?
I thought you were in the mediocre managers group. Now I realize you are in the plainly crappy one.

Anyway, you are proving me right, my first post.
The game is now full of managers that just want to repeat again and again the same shit. Not using the brain at all.
The game is dead.
Do BBs want to revitalize the game? They have to give some food to our brains. Some new information about the game engine that make us think. Try new studies. Bring new ideas to the forums...