I play in an Italian IV series, the last one in which there are active users for quite a few seasons now.
Today I noticed something quite curious that I had never noticed:
The 3 bot teams in my series have more players in the roster than all the other 13 (261 players vs 159 players).
I guess due to the fact that every year they acquire players in the draft, but no matter how bad or good they do not fire, they sell any and so they accumulate.
Indicatively we are talking about 20-25 seasons of players accumulation.
What I asked myself is:
Will the same happen in other countries as well? Because I imagine that in all the fourth Italian series they are put in a similar way without the natural turnover of managers that has been happening in recent seasons.
And then the second question I asked myself was:
To count every week the variations of shape, of skills (even if only decimals downwards), of end-of-season processes in update salary, age, and the many other things that do not I thought or that I just don't know what the game does to update players; doesn't it burden all the calculations that the game has to do on a weekly basis? Going to slow down the whole process?
If this happens, can't you think about blocking bot team rosters? Or even make bot teams "uniform" to make them virtually neutral in the upgrade process?
(This would also eliminate the random factor from matches, giving standard values to all bot teams)
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