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This Post:
44
312164.1
Date: 10/8/2021 10:01:40 PM
Wasted Potential
II.1
Overall Posts Rated:
458458
Second Team:
Hazards to Society
Maybe there is a thread already for this, but I wanted to hear others opinions on the new season news. Specifically
"
More tweaks to player stamina effects on late game performance are coming as well as increased probability of injury for players playing full matches.


I welcome changes to force more depth to lineups but question why adding more injuries is the solution. How will this affect training? Are my trainees more likely to get injured when playing 48? Seems like the change may hurt training more than anything.

Last edited by Mediocrity at 10/8/2021 10:02:13 PM

This Post:
44
312164.2 in reply to 312164.1
Date: 10/8/2021 10:07:13 PM
Overall Posts Rated:
55
I don't like this increased injury probability either. I think it would be better to factor the stamina a lot, really gassing players that play 40+ minutes or 35+ minutes.

From: ned

This Post:
11
312164.5 in reply to 312164.4
Date: 10/9/2021 3:28:35 AM
Freccia Azzurra
IV.18
Overall Posts Rated:
823823
Second Team:
Slaytanic
Both of you have short roster no offense but that's it. Btw injurues can't be the solution, I've written my suggestion on the poll, link the power of players to their ages.

Last edited by ned at 10/9/2021 3:28:53 AM

1990-2022 Stalinorgel - https://www.youtube.com/watch?v=pV-Xppl6h8Et
This Post:
11
312164.6 in reply to 312164.2
Date: 10/9/2021 7:07:09 AM
J&J team
II.4
Overall Posts Rated:
9797
I completely agree. Only players with stamina 10 could play 40min, after that their performace should drop by 50%. So even they would need some break in the games. I have player with stamina 10, and almost equaly good sub, but the player still play 45min. And I cannot change that..