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JPeterman (1)
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From:
JPeterman
This Post:
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312706.1
Date: 12/26/2021 10:19:43 PM
HumanFund
II.2
Overall Posts Rated:
71
Second Team:
Goblin Juice
I always preface my suggestions with Im sure somebody has suggested this before...but just in case....I don't know if the builders of the site prefer managers to build their own teams over trying to build through free agency. But I think one way to help reward manager that build through the draft and train would be a hidden meter much like foul aggression but this one would VERY slowly build as players play games with one another. And the more games teammates play together the better they would play together...and maybe its something like where its at the end of games like Experience comes into play. Just a thought to help managers draft and stick with their draftees longer.
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From:
Moresbi
To:
JPeterman
This Post:
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312706.2
in reply to
312706.1
Date: 12/27/2021 1:30:51 AM
Overall Posts Rated:
95
Yep, something like player/team chemistry sounds cool and relatable.
I would even add that same language/region should also factor in, if applicable, as it seems to make sense, IMO.
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From:
0verW1ng
This Post:
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312706.3
in reply to
312706.1
Date: 12/27/2021 2:35:48 AM
BC "EDI"
LBBL
Overall Posts Rated:
287
Second Team:
Actually a great training facility
I've always felt as if that is already a thing. It just feels like players play better in your team with time.
Or I am a lunatic and role-play this game too much
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