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Pick up games

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This Post:
66
325585.1
Date: 11/11/2024 8:33:13 AM
Team Nook
EBBL
Overall Posts Rated:
322322
Second Team:
Team Nook Yellow
Two suggestions I have for pickup games:

1- When facing the bot teams, you should be able to chose their offensive and defensive tactics. The whole point of the games are to test out different tactics, but yet I can only test them against OI and M2M tactics. I’d like to be able to test how an offence performs against a 3-2 zone or a box and 1 etc, likewise I’d like to see how my 3-2 zone performs against their motion for example. There’s no harm in being able to pick the bot team tactics as it’s purely for personal use.

2- Allow PU games for NT/u21 teams. Most of the time NT/u21 teams have a squad full of players with different builds and be able to use a variety of lineups. It would be good if the NT/U21 manager could set up PU games to test out these different lineups, whether it be only against a bot team or against other NT/u21 teams

This Post:
11
325585.2 in reply to 325585.1
Date: 11/11/2024 12:52:19 PM
Hamburg Albatrosses
II.4
Overall Posts Rated:
83078307
Second Team:
Korean S. Fighters
I especially like your second suggestion for the NT/ u21. But one also has to keep in mind, that part of the job/ challenge as NT manager is to find the best lineup despite only having one game a week - and most of the time a game that isn't a scrimmage where one can test out different lineups.

If it was allowed, maybe it should be against bots. But bots that would also be equal to the strength of NT squads. I don't think a PU-game against a bot team would be helpful at all if those bots were like the bots we're playing in some leagues and/ or the national cup...

Du hast nicht genug Geld, um dieses Gebot abzugeben!
This Post:
00
325585.4 in reply to 325585.1
Date: 11/12/2024 2:33:23 AM
QQguest
II.3
Overall Posts Rated:
279279
1. I don’t mind adding a few more types of bot teams, but it may be necessary to maintain balance.
For example, I personally set up pickup games with people I know to test specific offensive tactics against specific defensive tactics.
If the bot teams are improved too much and can meet all kinds of needs, interactions with real players might decrease.

2. I'm concerned that, this way, the game engine will be thoroughly analyzed very quickly.
The biggest difference between NT/U21 teams and regular teams is that NT/U21 teams can easily have various types of players.
This way, it becomes very easy to use pickup games to analyze the game engine.

This Post:
11
325585.6 in reply to 325585.5
Date: 11/12/2024 7:39:56 AM
Isca Centurions
EBBL
Overall Posts Rated:
387387
Second Team:
Dartmoor Pumas
2- Allow PU games for NT/u21 teams.

That has already been suggested and the answer of Alonso was clear and fair: PU games are there to help the new users to understand the game, not for the experimented users. I agree with him that it should not be allowed for NT/U21.

Joe


If that's the case the token system doesn't make sense. I'm not sure how many a new user starts with, but probably not enough to test out all the stuff they want to. Meanwhile established teams are able to build up a huge stockpile (for example I have 76). I can then use those to spam 20-30 pick-up games before an important game to test different lineups and tactics.

This Post:
00
325585.7 in reply to 325585.6
Date: 11/12/2024 9:13:32 AM
Súria Lakers
IV.15
Overall Posts Rated:
33363336
Second Team:
Súria Lakers II
2- Allow PU games for NT/u21 teams.

That has already been suggested and the answer of Alonso was clear and fair: PU games are there to help the new users to understand the game, not for the experimented users. I agree with him that it should not be allowed for NT/U21.

Joe


If that's the case the token system doesn't make sense. I'm not sure how many a new user starts with, but probably not enough to test out all the stuff they want to. Meanwhile established teams are able to build up a huge stockpile (for example I have 76). I can then use those to spam 20-30 pick-up games before an important game to test different lineups and tactics.


Great point.


I'm 100% up to u21/NT PU games or at least add 1 more u21/nt scrimmage game a week; maybe on saturday or sunday. It shouldn't be that hard.

PKT desde la Temporada 4



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This Post:
00
325585.8 in reply to 325585.5
Date: 11/12/2024 9:48:27 AM
QQguest
II.3
Overall Posts Rated:
279279
I looked it up, and in this thread (322271.29), Alonso said,
Pickup games are for everyone, so everyone can learn and improve, played at any time against anyone (and playing at any time is very important for many, and especially new managers) and this feature is extremely, extremely useful for new managers who just started playing BB and for our user retention, sometimes the next game for starters is 2 days later, one day later, we need to give them an opportunity to play immediately, enjoying BuzzerBeater game immediately, show them what it's about.
And one last note - it helps them gather knowledge about BB faster and that is extremely important for us.

NTs are coaches are barely 1.5% of BB users, usually very knowledgeable, usually very experienced, they have enough from it. This tool does not aim for the very best managers to learn even more. This tool helps closing the knowledge gap in less time.
And in this thread (322271.54), Alonso said,
- Would it be possible to introduce the pickup games for National Teams ? Most scrimmages are played with TS 1, so they're worthless in terms of testing.
As a National Coach myself, i wasn't asked if Marin should implement this system to NTs. It wasn't in the discussion, we preferred to focus our resources (time) to implement it without NTs. Would it be there in the future? I don't know. As a NT coach myself, i see how it'd contribute, but perhaps there would be other, more important features and updates for everyone.

The funniest part is that I actually asked about something similar to the original poster's first suggestion in this thread (322271.51), but I totally don’t remember it!

Last edited by little Guest at 11/12/2024 9:50:39 AM