Regarding the game engine adjustments in S65, the news said:
Modern basketball is evolving and we try to follow, so adjustments have been made to our game engine and, while most of them are focused on improving our current offense and defense strategies, as well as other things, some are aimed towards a better simulation of current trends in basketball. We hope these changes, while gentle, will also bring more balance to all game plans and tactics.
and BB-Marin mentioned in the USA Discord group at the time:
"It's lots of small changes, and if I wanted to, I couldn't sum up all the effects."
https://discord.com/channels/255564981217525762/2555649812...1. Yesterday, I noticed that the sum of the outside and inside defense team ratings for the Box and One tactic is no longer higher than that of Man-to-Man, as it was before (e.g., in Season 64).
I'm afraid I might be mistaken, so I'd like to ask if anyone has noticed the same thing.
(If this is true, it feels really bad.)
(For almost three seasons, I've been making match tactics decisions based on outdated knowledge.)
(When the team ratings didn't look ideal, my first thought was to question whether it was due to player skills rather than engine adjustments, because I assumed the changes wouldn't be that significant.)
(It would be better to inform managers about tactics that are significantly affected.)
2. In light of this, I'd also like to ask if anyone has noticed any significant changes in offensive and defensive tactics.