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offensive flow

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36033.1
Date: 6/17/2008 6:00:20 PM
Overall Posts Rated:
155155
I was wondering if there is anyone out there that believes in offensive flow? I have never had great offensive flow so I don't really know how helpful it is. However, many people have told me recently that there is no point having guards or a SF with handling or passing.

Anyone care to dispute that? Or does everyone believe that offensive flow is a waste?

Run of the Mill Canadian Manager
This Post:
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36033.2 in reply to 36033.1
Date: 6/17/2008 6:36:08 PM
Overall Posts Rated:
196196
I will dispute it....

I hope to muster up an average (low) soon...... I notice a lot more possessions via steals/less turnovers... I guess you can go down this route or the RB route... both seem pretty effective...

This Post:
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36033.3 in reply to 36033.2
Date: 6/17/2008 8:50:10 PM
Overall Posts Rated:
11
i think an overall performance can be seen as a advantage,

if you sf has a good skill in passing, and the defense against you have your pg check youll see a dramatic result at times with your sf having more assist than your pg

i got a center who has respectable passing and i was happy to see that for the last 2 seasons he was part of the leader board in assist as compare to my pomt guards who has better skill level than him.

it has its effect

This Post:
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36033.4 in reply to 36033.2
Date: 6/17/2008 8:51:03 PM
Overall Posts Rated:
155155
How about more assists? Do you find that is helping your team at all?

Run of the Mill Canadian Manager
This Post:
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36033.6 in reply to 36033.5
Date: 6/17/2008 9:34:27 PM
Overall Posts Rated:
155155
My explanation to that is that run and gun has a fast pace. Your players are not waiting for a good pass. They're shooting at the first opportunity. However, I do not have the experience to say for sure. My team has never had a great offensive flow.

I would guess that if you played a lower pace that you would see more assists.

Run of the Mill Canadian Manager
From: Ty Tong

To: RiP
This Post:
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36033.7 in reply to 36033.5
Date: 6/17/2008 10:28:06 PM
Overall Posts Rated:
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It works like that because more patience = more/better ball movement = more passes whereas run and gun is bringing the ball over half court asap and getting quick shots off.

From: Shoei

This Post:
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36033.8 in reply to 36033.7
Date: 6/17/2008 10:39:43 PM
Overall Posts Rated:
11
i think we cant argue this in a one dimensional approach,

i just said assist as an example, since the topic is about offensive flow meaning other things than shooting and driving skills could be beneficial in games played,

as i can say its again depends on your offensive tactic vs their defensive tactic plus the overall skill of each on how they run it!

i had one game that i played run and gun, but it seems on that game my guards were checked and guess what my center became the unsung hero scoring for me.

but as i said it benefits to have a center who can dominate inside as well as a good passer as well as having a point guard who can rebound and have decent blocking skills. sometimes in the game you would see results your happy with.

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36033.9 in reply to 36033.4
Date: 6/18/2008 4:12:33 PM
Overall Posts Rated:
196196
How about more assists? Do you find that is helping your team at all?



I do get a lot of assists but i dont have any top 10 assist maker... I guess because when you tran handling this also increases driving so I would imagine that as your offensive flow gets better so does your players ability to score unassisted as well via their own drives...

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36033.10 in reply to 36033.9
Date: 6/18/2008 4:43:08 PM
Overall Posts Rated:
387387
I don't find flow too offensive - and it's only a few days once a month after all.

This Post:
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36033.11 in reply to 36033.9
Date: 6/18/2008 5:17:07 PM
Overall Posts Rated:
155155
Are there not events where a player gets a good pass and still drives to the basket?

If not, I think it would make sense for both skills to work in tandem. Sure, sometimes a player could go to the basket with only his driving skill. Other times the player would just need a good pass. But don't you think that in most cases you would need a combination of both skills?

I would like to see the engine take this into account. So a player that is amazing at driving could get a mediocre pass and turn it into a score + an assist.

Run of the Mill Canadian Manager