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New Player: Couple Questions

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46098.1
Date: 8/20/2008 3:14:05 PM
Overall Posts Rated:
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Hey guys, I'm new here and got a couple questions:

Is this game modeled after Hattrick (Futbol/Soccer Manager)?

How soon do I see scouting reports for the draft?

Is potential and age the first thing I should look at for long term training?

Should I have scrimmages every week?



And does anyone have tips for a noob? My goal is to get to the top throguh scouting and long term training and to make good $. TIA!

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46098.2 in reply to 46098.1
Date: 8/20/2008 3:36:41 PM
Overall Posts Rated:
2828

How soon do I see scouting reports for the draft?
Is potential and age the first thing I should look at for long term training?
Should I have scrimmages every week?


Scouting reports show up after the season completes.

Potential defines the soft cap for training, but it is not a definative max. After you reach the soft cap, you will slow down in your ability to advance. Age is important in that, young players 18-20 train the fastest, 21-23 are a little slower. Some old-timers believe there is a significant drop-off in advancement at 24+, some don't think it is that significant. YMMV

Whether or not you scrimmage is entirely up to how you manage your team. If you only play with 10 members and you can maximize your playing time, a scrimmage may not be necessary to keep your team in optimal playing shape. I run with 12 players and I need 3 games a week to get as much playing time as possible for my guys (more than 48, but less than 90). Again, it is up to you.

Welcome to BuzzerBeater, good luck!

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46098.3 in reply to 46098.1
Date: 8/20/2008 6:06:12 PM
Jokehim Maniacs
II.3
Overall Posts Rated:
190190
Second Team:
Jokehim Maniacs II
This is my first week but I still think that I know enough for the training part. I think that you should play the scrimmage each week. As you get full training for players in training position this means that you got one more game to add up to those 48 minutes, which means that you can have more players on training position. But until you got enough players to train scrimmages might not be especially useful.

I myself thinks that it is much more difficult to find players on the transfer market and to know when they are good training objects or not in this game but I think that I got a good plan on how to train my players now and I will go for three players at each training position in my team and try to get them to play 48 minutes and their spot to get them trained.

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46098.4 in reply to 46098.3
Date: 8/20/2008 7:22:06 PM
Overall Posts Rated:
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OK Ty for help guys. I have another question though.

Can I train 1 thing during scrimmages and another during League Games?

This Post:
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46098.5 in reply to 46098.4
Date: 8/20/2008 7:32:39 PM
Overall Posts Rated:
2222
training usually happens every friday at 4-5pm (china/hong kong time) that's the only time when training will occur, and the development will be based on the level of trainer, the positions trained and what skill you'll be training, and the players who played in the position that you have trained.

players should have the recommended 48 minutes per week to have full effects on training. if they played more than 48 minutes, it's okay, but the gain will be varied much more with rise in minutes (for example: playing 48 minutes = 1.0 level pop, playing 50 minutes = 1.0 +-0.5 level pop, 60 minutes = 1.0+-0.5 level pop, variable)

i hope i didn't make this too complicated to you, and this is just my opinion, i could be wrong, but that's pretty much it)

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46098.6 in reply to 46098.1
Date: 8/21/2008 2:29:34 AM
Overall Posts Rated:
1010
Should I have scrimmages every week?


You cannot play scrimmages as long you are still in the cup.

After that always play scrimmage, as this will give you the opportunity to train more players. I you do not have enough players to train in the scrimmage, then buy one. If you don't do that, the just find one of your players and train him in the scrimmage.

Even if this is not the best players to train it is still better than to waste a training spot.

This Post:
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46098.7 in reply to 46098.1
Date: 8/21/2008 2:44:39 AM
Overall Posts Rated:
44
BuzzerBeater might be better described as being inspired by Hattrick.

Both training and economics work on a weekly basis, just like in HT, though in BB the weeks aren't coincident. The training week starts with the Saturday league game, with the training update on Friday based on the (up to) 3 games during the week.

Like in HT, training is only given to players who play in games during the week. It is restricted to the positions being trained (no osmosis training). Each of the training regimes trains multiple skills, though each has a primary skill which will improve faster. It is possible for a player to play multiple positions within a game, and this can have an impact on his training.

The "best position" shown on your roster is a suggestion. It is calculated as part of the training update, and can change based on training. What matters as far as the game engine and training is which position you use a player in.

A big different from HT is the game engine. BB is much more granular, with players having looks at the basket, and deciding to shoot or not. So instead of 10 scoring chances as in HT, you might have a few 100 in BB, with around 100 being reported as actual shot attempts. Players are treated as individuals in BB, rather than as simply part of a sector rating as in HT. Players play both ends of the court, and will use all their skills to some extent. Multi-skilled players are much more important in BB.

Potential is still somewhat of an unknown in BB. It was only introduced a season ago. Existing players were given an allstar potential (this is shown with an asterisk). This may be somewhat better than typical newly created players.

Players with less potential may still be able to reach skill levels that will have too high of a salary for lower division teams. While I'd shy away from announcer. "starter" ought to be able to get to a skill level sufficient to be a starter for your team.

Age is important for training. And you might also pay some attention to height. You might have a 6'3 guy who is your best center now, but he might not develop as fast as someone who is 7'2 (or vice versa for guards).

Game shape is pretty important. It is similar to form in HT, but if you keep your players in the range of 50-80 minutes per week, they'll be in pretty good GS (strong or prominent after a couple of weeks). Players don't go into a deep funk with atrocious GS in BB. The only time you would see that is if you had a player who rode the bench all season.

So you might need a 3rd game to get enough minutes, but you have to be careful about getting too many minutes as well. Once you begin training, you will probably want a scrimmage. Otherwise it is pretty hard to even train two playes in a position. And if you want to also win your league games, you probably don't want an 18 YO rookie starting - at least after you have played a season or two. Starting out, there may be newly drafted players who would be the best player at a position.