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End of Game Engine

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From: CrewDust

This Post:
00
592.2 in reply to 592.1
Date: 8/1/2007 4:00:59 AM
Overall Posts Rated:
11
Also, if your down by 3, does your team only take 3 pointers at a certain point?

This Post:
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592.3 in reply to 592.2
Date: 8/1/2007 4:09:20 AM
Overall Posts Rated:
11
Also, how long after the game does it take to see the Box Score, my overtime game ended 15 minutes ago and I still can't see it.

This Post:
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592.4 in reply to 592.3
Date: 8/1/2007 5:05:10 AM
1986 Celtics
IV.16
Overall Posts Rated:
88
so down 7 with one minute left your starters shouldn't have been taken out... anything less than 10 they should be in. If the game gets close again, the starters should be put back in. i'll take a look at your game.

This Post:
00
592.5 in reply to 592.4
Date: 8/1/2007 5:07:20 AM
1986 Celtics
IV.16
Overall Posts Rated:
88
and yes, your team only takes 3s if you are down certain amounts. However, forcing up a 3 isn't the best say... down 7 with 1:30 left. so it just looks for the best shot.

This Post:
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592.6 in reply to 592.5
Date: 8/1/2007 5:23:15 AM
1986 Celtics
IV.16
Overall Posts Rated:
88
So i took another look at your game....


it looks like at about 1 minute 3 of your starters were taken out, and then later 1 more. If the blowout code had been triggered they all would have been subbed out. Although we do give even more preference for starters in the 4th quarter. the coach was very sure that the guys on the bench were better than who you had put out there. Now, its true we don't give people with good FT skills preference in the sub pattern when a team is up and in the last minute or two of play.. perhaps we should.

also our game engine doesn't do advanced things like think into the future, and rest a starter earlier so he can play the last bit. this is what happened in your game.. the starters were left in and basically just got too tired in the last minute. No matter how big you make the modifier you aren't gonna be able to avoid this without having a smarter AI. We could think about ways to do this.. but i'm not sure that its a big deal.. unless other people are saying they really don't like the way games are ending..

From: raonne
This Post:
00
592.7 in reply to 592.6
Date: 8/1/2007 7:46:46 AM
Overall Posts Rated:
1616
At least in my opinion so far the game ending have been going very well, better than I expected actually. Guys fouling the adversary when they have to, taking 3-point shots when they have to.

And I think we have enough issues and discussions about the substitutions patterns already to be dealt with, before we move on to more specific and detailed situations like that. But for sure it was a valid suggestion, to maybe be considered in the future.

Edited 8/1/2007 7:48:20 AM by GM-Raonne

This Post:
00
592.10 in reply to 592.9
Date: 8/1/2007 4:17:54 PM
1986 Celtics
IV.16
Overall Posts Rated:
88
well i think using all of the clock on a possession is a controversial thing to do when down in a close game in some cases. It really depends on what the distribution of shots is that you are gonna get in the last second... my philosophy is this.. if you really want to take 30 seconds off the clock and don't want to score then you should burn the clock. Otherwise you should try to score, and you should really really not take a bad shot.. but you shouldn't give up a good ... not even great.. but a good look... just for the sake of burning an extra 10 seconds.. cause really making a basket is worth ~ 20 seconds of clock in terms of the minimum amount of time expect it will take a team to make that difference up... so as long as you have >50% chance of making the hoop you should take it. (20 seconds * 50%) vs 10 seconds *100% ) if you winning the game comes down to using the most clock.

honestly i can't remember off the top of my head whether we put such a thing in... i think basically we said that if it was the case that the team that was down wasn't fouling, that the team that was up wasn't gonna move slower than they usually did. I think if you force a team to play slower than they usually have been, you also need to make their offense less effective. You see this in the college game and high school game all the time.. but very rarely do you see the pros just burning 24 seconds. Sometimes true.. but not nearly as often as you do in the lower levels.