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Bugs, bugs, bugs > Run-time error when bidding!
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Run-time error when bidding!
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BB-Charles (2)
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From:
The Czar
This Post:
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73812.1
Date: 2/19/2009 8:43:00 AM
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Lost player id 6762416 because when sending a bid I kept getting a run-time error. Tried on both www and www2 and still wouldn't work.
I lost the player the seller lost money - a bad situation.
Losing faith in this game as random run-time errors make doing things on this site an absolute lottery - it's ridiculous!
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From:
GM-JuicePats
To:
The Czar
This Post:
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73812.2
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73812.1
Date: 2/19/2009 9:12:30 AM
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That's quite the overreaction.
Were you trying to bid before the page fully loaded?
NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
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From:
The Czar
To:
GM-JuicePats
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73812.3
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73812.2
Date: 2/19/2009 11:43:13 AM
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Maybe the fact you think my post was an over-reaction is the reason why they still happen so frequently.
I managed to type in the figure I wanted to bid so I don't see how it could not have been fully loaded. Only when i hit the button did the next page gave the run-time error. The same error i got when weeklt stats wasn't working earlier in the week.
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From:
GM-JuicePats
To:
The Czar
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73812.4
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73812.3
Date: 2/19/2009 11:51:37 AM
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as random run-time errors make doing things on this site an absolute lottery - it's ridiculous!
I find this part to be overreaction.
The actual issue is a valid concern, and the only thing I can think of is that a connection was lost somewhere.
NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
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From:
The Czar
To:
GM-JuicePats
This Post:
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73812.5
in reply to
73812.4
Date: 2/19/2009 5:40:52 PM
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It really isn't, it's just that usually the items that get hit by a run-time error aren't crucial, they're just irritating.
The most common I find is some of the roster sorts get effected - not all of them, sometimes its by position that doesn't work, sometimes its sorting by DMI, sometimes it' my own roster, sometimes it's other peoples but every couple of days, at least, that you'll have to do something differently to avoid a run-time error.
I don't report these as if I did it would take all my time and they're mostly just an inconvenience so I just get on with it, but when it stuffs up transfers it's more serious.
I play a lot of these games and I have to say that BB is one of the least stable - I can think of only one other game that has more technical hitches and that's really a one-man band that's barely more than a beta. A lot of games have had issues in the past, but they've solved them, and solved them pretty quickly, but it just doesn't seem to improve here. Don't get me wrong, the game improves, but the infrastructure lets it down.
I don't go into the transfer market all that often, but speaking to the guy who sold the guy, he seems to think it's happened to him loads of times in the past so it doesn't sound great.
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