381 online at 07:24:51

BuzzerBeater Forums

Help - English > Well-balanced shooting guard

Well-balanced shooting guard

Set priority
Show messages by
This Post:
00
81351.1
Date: 3/15/2009 7:11:50 PM
Overall Posts Rated:
246246
I'd like to launch a discussion what a well balanced shooting guard does look like.

Let's assume you have 80 points to distribute among all skills except stamina and freethrow - this player you would get for free. Which profile would you select and why?

This is an international forum and I guess there are different philosophies around - so share your view!


This Post:
00
81351.2 in reply to 81351.1
Date: 3/15/2009 8:40:13 PM
Overall Posts Rated:
88
It really depends on tactics. I'm perhaps simplifying things here but there really is no point to having a lot of points in jump range if you never play outside tactics.

Passing (and to a lesser extent handling) is an important stat for an SG as they'll hold the ball a lot.

With the way rebounding works if you only had 80 points it'd be a waste to put them in 'bounding, as long as your bigs have decent rebounding stats.

Inside def would be a bit of a waste, assuming you play zone defence (he'll never need to guard inside if you do..)

So for me (playing PTB and 2/3 or 3/2 tactics)

Jump Shot: 15
Jump Range: 11
Outside Def.: 20
Handling: 7
Driving: 5
Passing: 12
Inside Shot: 7
Inside Def.: 1
Rebounding: 1
Shot Blocking: 1

Something like that?

Last edited by Soel at 3/15/2009 8:40:56 PM

From: packer_22

To: Soel
This Post:
00
81351.3 in reply to 81351.2
Date: 3/15/2009 9:14:26 PM
Overall Posts Rated:
00
Jump Shot: 14
Jump Range: 10
Outside Defense: 18
Handling: 9
Driving: 10
Passing: 9
Inside Shot: 7
Inside Defense: 1
Rebounding: 1
Shotblocking: 1

This Post:
00
81351.4 in reply to 81351.3
Date: 3/15/2009 10:41:38 PM
Overall Posts Rated:
00
Jump Shot: 14
Jump Range: 10
Outside Defense: 16
Handling: 7
Driving: 10
Passing: 9
Inside Shot: 7
Inside Defense: 1
Rebounding: 5
Shotblocking: 1

This Post:
00
81351.5 in reply to 81351.2
Date: 3/16/2009 1:27:07 AM
Overall Posts Rated:
246246
Thanks, especially for the rationale.

Can you clarify, why driving is so low in your preferred SG? Some people believe it to be extremely important and some as you don't. That is a point I try to understand. Is this built on experience of the way you understand basketball?

You assume PTB: would your inside players also have extremely dominant defence skills or why do you give a quarter of your points to OD?


Assuming you play motion/R&G, what would you modify?

This Post:
00
81351.6 in reply to 81351.4
Date: 3/16/2009 1:29:23 AM
Overall Posts Rated:
246246
also @ Packer:

You post profiles with much more driving - can you discuss your rationale? And the reason for any other modification you made?l

This Post:
00
81351.7 in reply to 81351.2
Date: 3/16/2009 4:14:37 AM
Overall Posts Rated:
959959
Jump Shot: 14 Jump Range: 11
Outside Def.: 13 Handling: 9
Driving: 12 Passing: 8
Inside Shot: 2 Inside Def.: 3
Rebounding: 5 Shot Blocking: 3

this is my try, properly he will look like that when i am training him maybe i will give him a little bit less driving when i could change it one to one with Jum Range and OD - driving has a little bit les effect per skill in my eyes but you could train it fast so it is back in balance.

But i don't like concept with very low driving, so a 9-10 in this area will be still be there.

Last edited by CrazyEye at 3/16/2009 4:15:42 AM

This Post:
00
81351.8 in reply to 81351.2
Date: 3/16/2009 4:50:18 AM
Kitakyushu
ASL
Overall Posts Rated:
12351235
I play a lot of man to man.. My perfect SG would look like this...
Jump shot: 14
Jump range: 11
Outside D: 14
Hand: 7
Driving: 7
Passing: 6
INside S: 7
inside D: 7
rebounding: 5
ShotB: 2
Free throws: 9

This Post:
00
81351.9 in reply to 81351.1
Date: 3/16/2009 8:40:39 AM
Overall Posts Rated:
7474
Well, I have one player who is almost exactly what you look for... He's an SG who can play PG (BB says he's a PG, but I play him on SG) and he has 85 points distributed in all skills except Stamina and Free Throws... Because I trained him that way, I believe it fits for my team, and you can take a look:

Julio MarĂ­a Regueiro (3140660)

Weekly salary:
$ 27 476
DMI: 268400
Age: 23
Height: 6'0" / 183 cm
Potential: allstar *
Game Shape: proficient

Jump Shot: tremendous (13) Jump Range: prominent (10)
Outside Def.: sensational (12) Handling: prolific (11)
Driving: wondrous (14) Passing: prominent (10)
Inside Shot: pitiful (2) Inside Def.: inept (4)
Rebounding: pitiful (2) Shot Blocking: respectable (7)
Stamina: mediocre Free Throw: prominent

Experience: inept

As you can see, he has an extremely low salary for his skill set, and shot blocking is very useful skill for SGs, since the opponent SG shoot much, and there's a lot of opportunities to block that... Driving is very important if you're playing inside based tactics, no matter how much of inside shot player has... He will drive to the basket very successfully, depending only on his driving...

This Post:
00
81351.10 in reply to 81351.5
Date: 3/16/2009 9:07:18 AM
Overall Posts Rated:
88
Again the importance of driving really does depend on the system. The rules classify driving as "the player's ability to create their own shots". So you assume for wing players this means pump fakes and crossovers in addition to being able to drive inside for an inside shot. This is a useful stat for slower offences like patient and low post, but in my experience in fast paced offences the players seem to hold the ball less, so the ability to create your own shot is less important. Also assuming you have a team, and in particular a point guard who can pass well this stat becomes even less important. I'd rather have those points spent in driving in OD and JS.

To back my points up with an example - my starting SF has atrocious driving. Yet in a fast paced system last year he averaged 18.0 points per game on 47% shooting in 32 minutes. It's also worth noting that my league is very outside-based, a lot of team's best players are wing men, so you assume they have high defence values. Also, my team racked up more assists than anyone in the league last year, so driving really didn't impede my scoring ability at all last year with the system I used.

As for defence - while you do want to have a balance between good defensive and offensive skills it's important to realise that for outside players that OD does more as a single stat than any other stat you can have. Let me explain - on offence a player has lots of stats which make up how good he'll perform - JS, JR, passing, handling, driving, inside shot, free throw. 7 in total. For an outside defender there is only one prodominant stat that determines how well he'll perform defensively - OD. Perhaps rebounding and handling come into it slightly, but as long as you have good rebounders elsewhere on the team it doesn't matter. So, the value of that one stat, ID, is much higher than the value of the offense stats, because the offensive stats are merely parts of the bigger picture, and OD *is* the picture for guards. That's probably why it's so hard to train.

In a PTB system you again would want your inside guys to have high defense rating, it's an important stat, but their defence also has other components. In general your inside guys would have 20 rebounding, high ID then balanced stats elsewhere.

Hope this has helped - and take all of this with a grain of salt - a lot of what i base my opinions on is only from my very brief experience playing this game!

Last edited by Soel at 3/16/2009 9:10:46 AM

This Post:
00
81351.11 in reply to 81351.1
Date: 3/16/2009 9:09:47 AM
Overall Posts Rated:
88
RnG SG

Jump Shot: 15
Jump Range: 20
Outside Def.: 20
Handling: 7
Driving: 5
Passing: 9
Inside Shot: 1
Inside Def.: 1
Rebounding: 1
Shot Blocking: 1