BuzzerBeater Forums

Help - English > DMI and opponets abilities

DMI and opponets abilities

Set priority
Show messages by
This Post:
00
83037.1
Date: 3/26/2009 2:16:00 PM
Overall Posts Rated:
11
Can someone please explain what DMI is or send me a link please, I've searched and searched and cant find anything.

Also is it possible to see opponents abilities? as in their ratings for each categories? It seems hard to game plan if have zero idea of your opponents abilities.

I'm still learning so I appreciate any help you guys can give me, thank you!

Alex The Mad

This Post:
00
83037.2 in reply to 83037.1
Date: 3/26/2009 2:25:28 PM
Overall Posts Rated:
44
DMI is training effectivity and it is easy to see your opponents ratings when look at their previous games.

This Post:
00
83037.3 in reply to 83037.2
Date: 3/26/2009 3:37:48 PM
Overall Posts Rated:
11
as i how much training they have recieved in their career?

This Post:
00
83037.4 in reply to 83037.1
Date: 3/26/2009 4:42:42 PM
Overall Posts Rated:
00
'Deliberately Meaningless Index' is DMI

Of course you can't see your opponent's player's stats, that would be too easy, what you can do is look over their team stats and previous matches to help give yourself a picture of how they play and what their weakness is.

This Post:
00
83037.5 in reply to 83037.4
Date: 3/26/2009 5:30:32 PM
Overall Posts Rated:
11
'Deliberately Meaningless Index' is DMI


LOL that is what I was thinking!

Just looking at a boxscore wont tell the whole story or even half as matchups determine a lot. My power forward just killed it last game and I could not figure out why. he always seemed to be slamming it home or soaring over the defender. Then I realized the opponets power forward was 6'1. So looking at the box score, my guy looks like a monster, 12-16 shooting 26 points in 28 minutes, career high in points despite only 28 min. He's not that good, he just got a favorable matchup.

So just looking at the box score is decieving. Since I was able to see the opponents height and that guy played the majority of the minutes, I was able to figure it out. But if I face a power forward who plays great defense and is similar height, but has crappy offense he could shut me down and show bad stats for himself in the box score. So my opponet who puts up 1-10 shooting can still be a great defender and I would never know it. there should be some way to see that he is a great INSIDE defender but a crap outside one. Then I could actually game plan.

So again, Its hard to gameplan for matchups. I was just wondering if there was any trick to the trades i did not know about

Thanks for your responses!





This Post:
00
83037.6 in reply to 83037.5
Date: 3/26/2009 6:37:57 PM
Overall Posts Rated:
4545
I thought height did not matter in the game, only for training?

on DMI - does a high DMI mean that the player has received lots of training and is likely to pop, or that the player has already improved and is therefore unlikely to pop again?

This Post:
00
83037.7 in reply to 83037.6
Date: 3/26/2009 8:44:21 PM
Overall Posts Rated:
00
Height does only matter for training, but his point still stands-his player got a poorer defender, and so he was able to dominate despite not being great.

To my knowledge, DMI gives a very rough idea of how good a player is, but it's not very accurate.It changes a LOT with game shape, so you shouldn't use it to rate a player. But, it helps with training, because Even if there is not a green arrow with the skill increase after training, training of the skill still occurs. You can see how this unseen training is happening by looking at how a player's DMI increases after the training update.

This Post:
00
83037.8 in reply to 83037.5
Date: 3/27/2009 1:34:38 AM
Overall Posts Rated:
587587
Then I realized the opponets power forward was 6'1.

Which means it's not very quick to train him further in inside skills. A player's height does not affect their performance in games.

there should be some way to see that he is a great INSIDE defender but a crap outside one. Then I could actually game plan.

You can evaluate the defensive contribution of a single player by looking at the team ratings, tactics, and the individual ratings. The player rating heavily depends on their defensive abilities/contribution. So, a guy who goes 1-10 and gets zero rebounds may have as high a rating as a guy who goes 7-10 and gets 3 rebounds with same minutes. This suggest he played better defence.

It's obviously not very simple, but you should get a good feel after a couple of games.

This Post:
00
83037.10 in reply to 83037.8
Date: 3/31/2009 9:30:47 PM
Overall Posts Rated:
154154

You can evaluate the defensive contribution of a single player by looking at the team ratings, tactics, and the individual ratings. The player rating heavily depends on their defensive abilities/contribution. So, a guy who goes 1-10 and gets zero rebounds may have as high a rating as a guy who goes 7-10 and gets 3 rebounds with same minutes. This suggest he played better defence.

It's obviously not very simple, but you should get a good feel after a couple of games.

Well, enthusiasm level influence those ratings (it is the same for the whole team so no problem) but I believe game shape influences it too, so I wouldn't say looking at the rating in comparison to stats (and minutes) is a good way to guess defensive skills of a player. Looking at how his man was succesful in the game is a better way (matchup ratings included).

This Post:
00
83037.11 in reply to 83037.10
Date: 4/1/2009 3:11:11 AM
Overall Posts Rated:
587587
Yes, game shape needs to be considered as well.