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Why did I almost lose?

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This Post:
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10436.10 in reply to 10436.7
Date: 12/24/2007 3:45:48 PM
Overall Posts Rated:
744744
Looks like the Run & Gun worked pretty well. You shot nearly 46% from the field, and over 38% from 3-pt range (an improvement over the previous 35% from the field and <17% from 3pt range). However, you did match up against an opponent with complete crap perimeter defense, which always helps.

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This Post:
00
10436.11 in reply to 10436.10
Date: 12/24/2007 4:04:49 PM
Overall Posts Rated:
88
Yea, he does have a very bad perimeter defense.
I was also very happy that my players took 104 shots instead of the 80 in the last game, and the 8 TOs.
I wanted to send an update on my findings after my important match tomorrow against the league leader, I plan to play Push the Ball (hope he won't have time to read this...).
This would give us a much better indication regarding the influence of higher pace for teams with low offensive flow, like my team.

This Post:
00
10436.12 in reply to 10436.10
Date: 12/25/2007 9:15:24 PM
Overall Posts Rated:
88
Pushing the ball seemed to work!
I've played against the only undefeated team in my series, and beat them by 16!
I've lost many balls, but my players took many shots, without shot clock problems, and scored marvelously...
(1166074)

This Post:
00
10436.13 in reply to 10436.12
Date: 12/25/2007 10:20:20 PM
Overall Posts Rated:
744744
Wow. You did remarkably well considering how much your team fouled (and how well your opponent shot FTs). That aside, you finally had a test against a decent perimeter defense, and came out on top.

Push the Ball was likely a better choice in this scenerio than Run & Gun, too; as you had only a minor advantage in rebounding (even against his FCP).

Good job

(http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)
Keep your friend`s toast, and your enemy`s toaster.
This Post:
00
10436.14 in reply to 10436.13
Date: 12/25/2007 10:34:36 PM
Overall Posts Rated:
88
The foul trouble was really strange. 5 players with 5 fouls. I've never had such a problem before.
all my players are respctable or average in their sector defense. strange

This Post:
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10436.15 in reply to 10436.14
Date: 12/25/2007 10:48:04 PM
Overall Posts Rated:
744744
I haven't quite figured out the foul thing either. It seems my good defenders foul quite a bit. I play my brother's team in scrimmages, and we're trying to figure this out as well, since we keep each other updated on player skills. No results yet.

(http://www.buzzerbeater.com/community/fedoverview.aspx?fe...)
Keep your friend`s toast, and your enemy`s toaster.
This Post:
00
10436.16 in reply to 10436.15
Date: 12/26/2007 3:54:31 PM
Overall Posts Rated:
9696
maybe it's kind of random..
or maybe it has to do with previous shots taken by the same shooter...if the defender can't realy hold off the shooter, he might get frustrated and foul him next time...
dunno. I din't realy look into it for my team, but it apeared to me it was kind of random...

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