OK, I think you and I are getting crossed up because there are two things you're talking about:
- You want to know "Is there currently a hidden injury setting?" And if there is, there should be a way a user can know about, either directly or indirectly.
I strongly, strongly feel the answer is no based on what I've said earlier... the way injuries are currently modeled is completely transparent to the user. But I guess we won't know until a BB confirms.
- You're suggesting that injury proneness and "playing injuries" (injuries that aren't so bad to keep a player out) should be part of the game if it isn't already, and that that information be made available to the user in various ways, e.g. injuries by body part, "playing injuries" displayed, health history, etc.
I'm agree.
Last edited by Mod-oeuftete at 4/1/2008 10:02:35 AM