BuzzerBeater
BuzzerBeater Forums
Help - English > Game Shape and DMI
Back to the Sneak Peek
Help - English
How to bring in Attendance?
3
Financial problems
9
Hiring a Trainer
29
Player Market
2
Training 47 Minutes x 2
37
helppp?
11
Game Shape and DMI
13
My whole league is non human!
9
affect on attendance?
4
C as Guard in Inside Iso
4
Rebuilding Help
5
Shot Blocking Training...worth...
10
Quick Question about record
7
Question
3
Trainer Buy not going through
3
Arena Expand Strategy
5
Name Change
3
Whens the best time to unload/...
11
what to do
10
Big-man Training
18
<
>
Favorite Folders
Game Shape and DMI
Set priority
High
Normal
Low
Show messages by
Everybody
Swift Chase (1)
Dworcus (1)
CoachSK (1)
Search this Thread (Supporter Feature)
From:
CoachSK
To:
Dworcus
This Post:
0
219409.10
in reply to
219409.7
Date: 6/4/2012 6:52:53 PM
Overall Posts Rated:
431
CoachParrot by Josef Ka has your #1. Since it has your players skills and GS and DMI it tells you.
ex.
Lower Range
8.27
Higher Range
8.42
The Sublevel varies because it depends on the sublevels of the players skills.
Mark Unread
Ignore User
From:
Dworcus
To:
Swift Chase
This Post:
0
219409.12
in reply to
219409.11
Date: 6/5/2012 6:38:10 AM
Overall Posts Rated:
146
If I take value at season start with GS 7, my DMI/GS ratio is around 3.65.
rookies whether 18 or 19 seems lower under 3.
Mark Unread
Ignore User
Disable Emoticons and Images