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training out of position

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221990.10 in reply to 221990.9
Date: 7/16/2012 9:04:20 PM
Overall Posts Rated:
255255
If you are only training the PF position, the minutes at SF will not count.

This Post:
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221990.12 in reply to 221990.9
Date: 7/18/2012 9:02:45 AM
Overall Posts Rated:
498498
If you go to your team page, click on the drop-down menu. And then look at "weekly stats". (Alternatively you can go to "Set your lineup!" and click on "weekly player statistics" underneath the roster information.) This page will show you who got minutes at which positions. Use this information to help you decide which training regimen to use. If you train 2-position training for PF/C then only minutes played at those positions will count for the 48 minutes you need to get the full training effects. So, in the situation you describe (assuming your SF only played at SF in the first 2 games), 2-position training for PF/C will only get your player 10 minutes of training.

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This Post:
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221990.14 in reply to 221990.13
Date: 7/21/2012 5:03:54 PM
Overall Posts Rated:
432432
If I had to choose, I would go with the first one, but it is not that simple. Do you want an inside-oriented, outside-oriented or balanced SF?

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221990.15 in reply to 221990.13
Date: 7/21/2012 11:12:05 PM
Milwaukee Lethargy
III.5
Overall Posts Rated:
849849
Would a SF with high IS/OD or high JS/ID create such mismatch or is it not that simple?

well if you're just looking to create the biggest possible offensive mismatch at SF...
you can use a PF or C with good OD for inside scoring.
or you can use an SG with good ID for outside scoring.


Last edited by shikago at 7/21/2012 11:12:30 PM

This Post:
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221990.16 in reply to 221990.13
Date: 7/22/2012 9:31:47 AM
Overall Posts Rated:
573573
Yeah, I was thinking more that a good, well rounded SF has good JS/DR/IS, so that regardless of what type of defender is on him (a guard-like SF, or a big-like SF), he'll have a good shot to take.

Of course on defense, a good SF is gonna need both high OD and ID, to defend whomever he's matched up on.

Throw in the fact that good PA is important for all players, and you start to see why it's so hard to train well rounded SFs. They need just about every skill.


From: Hopson

To: RamQ
This Post:
00
221990.18 in reply to 221990.5
Date: 7/23/2012 4:13:35 AM
Overall Posts Rated:
9090
Yes. This is the reason why SFs are hard to train. Not because it's difficult conceptually, but rather because it's tricky to find a way to win league games while still training guys out of position.

Still, the rarity of SFs means that if you can train your own, you'll have a mismatch and your team can gain a nice competitive advantage over other clubs with the same total salary space.


Very true. If I were you, I wqould buy some 7k complimentary playeers, and scrubs and stay in D5 for 6+ seasons. You can build up your arena, gain cash to buy better players, and eventually promote. Train your SF now, as you might not be able to do so in D4.

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221990.19 in reply to 221990.16
Date: 7/23/2012 9:19:06 AM
Overall Posts Rated:
32293229
Throw in the fact that good PA is important for all players, and you start to see why it's so hard to train well rounded SFs. They need just about every skill.


Yeah. Guards and big men are trained until they reach their skill targets. SFs are trained until they run out of time.

This Post:
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221990.20 in reply to 221990.18
Date: 7/23/2012 9:23:20 AM
Overall Posts Rated:
32293229
Yes. This is the reason why SFs are hard to train. Not because it's difficult conceptually, but rather because it's tricky to find a way to win league games while still training guys out of position.

Still, the rarity of SFs means that if you can train your own, you'll have a mismatch and your team can gain a nice competitive advantage over other clubs with the same total salary space.


Very true. If I were you, I wqould buy some 7k complimentary playeers, and scrubs and stay in D5 for 6+ seasons. You can build up your arena, gain cash to buy better players, and eventually promote. Train your SF now, as you might not be able to do so in D4.


I wouldn't suggest intentionally staying down. Training guys out of position can be a challenge but it's not one that requires one to stay down and avoid competition altogether. Sometimes the experience you get trying to work your tactics around a known deficiency in your lineup can be great experience for trying to set tactics against teams with a player or two that simply outclass anyone on your roster.

Besides, if it were impossible to train players out of position in IV, I'd just recommend promoting to III since it seems to work fine here. (It's not easy by any stretch of the imagination, of course, but it can be done!)

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