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Suggestions > Rename/Created Player

Rename/Created Player

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232611.11 in reply to 232611.10
Date: 12/19/2012 7:18:41 AM
Hamburg Albatrosses
III.7
Overall Posts Rated:
83738373
Second Team:
Korean S. Fighters
Sounds like an interesting feature. I'd definitely love to create an own player. And doing that every 10 seasons sounds reasonable to me. I'm quite attached to my players from my starting-roster. But now after 10 seasons, they're either to old for training or have already reached their cap at Allstar-Potential. So I guess Allstar-Potential would definitely be a good idea. You have a competitive player even in higher leagues (even if it's as a backup in League 1) but he's not going to be the 200k+ Monster that can dominate every other player in BB.

Du hast nicht genug Geld, um dieses Gebot abzugeben!
From: Phoenix
This Post:
00
232611.12 in reply to 232611.11
Date: 12/19/2012 8:02:02 AM
Overall Posts Rated:
689689
Or maybe we could just create a player with low salary(let's say <1500$)/low potential that can just be kept on the roster as some kind of a mascot.

Le forum francophone dédié à Buzzerbeater : (http://buzzerbeaterfrance.forumpro.fr/) Vous y trouverez conseils et partage
This Post:
11
232611.14 in reply to 232611.13
Date: 12/19/2012 8:44:54 AM
Overall Posts Rated:
13691369
How about this:

instead of renaming a player AFTER the draft, you might fill in a player name -before- submitting your draft order for the cost of let´s say 10 Scouting points. One of your rookies will then carry that name (randomly chosen).

Zwei Dinge sind unendlich, die Dummheit und das All...
This Post:
00
232611.16 in reply to 232611.14
Date: 12/20/2012 7:52:48 AM
Overall Posts Rated:
14651465
How about this:

instead of renaming a player AFTER the draft, you might fill in a player name -before- submitting your draft order for the cost of let´s say 10 Scouting points. One of your rookies will then carry that name (randomly chosen).


That will result in a lot of Kobe Bryants that are $2,000 salary role-players. Will that really make players happy and encourage them to keep playing if they are losing interest a bit?

This Post:
00
232611.17 in reply to 232611.16
Date: 12/20/2012 10:31:00 AM
Overall Posts Rated:
13691369
Shhh! I was trying to make up a way to make those scouting points somewhat useful.

Zwei Dinge sind unendlich, die Dummheit und das All...