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Bugs, bugs, bugs > Engine do what he want....

Engine do what he want....

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This Post:
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273476.11 in reply to 273476.10
Date: 9/19/2015 1:49:47 PM
Overall Posts Rated:
7878
I agree, BB do strange things since one or two seasons...the 1st quarter becomes just ridiculous, today 9 Minutes one basket scored 8 fouls...every game the same shit in the 1st quarter some players seems not knowing how to play...in my last cup game it was a server error in the 2Qt i took a 34 - 12 against a team from same level during this time...strange

In my PO game last season, i had a sub for my SG and SF, the engine just decided to understand that differently, my SF played 49 mins (loss in OT),which what was not needed as he has a 2 in stamina...in a close PO game this is embarassing


Last edited by Tom2vals at 9/19/2015 1:57:11 PM

This Post:
00
273476.12 in reply to 273476.11
Date: 9/21/2015 1:36:05 PM
TrenseRI
II.1
Overall Posts Rated:
36073607
Second Team:
ChiLeaders
The games are calculated prior to being played, not at the time of the live transmission, so a server error cannot have any effect on a match performance.

Also, in close matches starters have a big advantage over their backups, as they always have, a strategy which is based on the assumption that you'd like for your best lineup to be out there when it's most important.

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This Post:
00
273476.15 in reply to 273476.14
Date: 9/24/2015 6:26:48 PM
Overall Posts Rated:
160160
What was the exact way you set your lineup? If it was set in a way that would allow overriding by the game engine in the third quarter, which I assume was the case, the main reason why Guillemin substituted Case and not Keled when Case's stamina is allegedly three levels higher is likely this one: Case had lower effective stamina by that time. It looks like he had played the entire time up to that point (35 min., 10 sec. into the game), while Keled had played only around 24 min.

I'm also not very appreciative of the way garbage time is handled, but I really don't think anything major regarding it has changed in recent times. If your team hasn't experienced situations like these recent ones in the past , it's most likely because the required circumstances for them to happen weren't present.


From: Knecht

This Post:
00
273476.20 in reply to 273476.19
Date: 9/25/2015 4:49:43 AM
Overall Posts Rated:
16031603
My main advice to people failing to get 48+ is alway to try and win with a smaller margin. Easier said then done sometimes though.


This becomes more and more annoying, when playing in leagues that consist of half bots, half (semi)competing teams - like in my case. If you own a team that is balanced you will have to blow out the newbies/bots, it's almost unavoidable.

It's still possible to get the training minutes, but it could be much easier and more fun if some kind of solution would be found. Maybe less minutes for full single position training needed (45+ maybe), could help.

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
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